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iw4L/.env.example
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# Copy to `.env` and set your games root (folder that contains game trees).
# Never commit `.env`.
IW4L_GAMES=/path/to/cod-games
# Deploy target for `make deploy|publish|logs <channel>` (ssh user@host)
# and the iw4l root on that machine. Optional for local play.
# `make provision` uses the same host and IW4L_RELEASE_KEY.
IW4L_DEPLOY_HOST=user@host
IW4L_DEPLOY_ROOT=/srv/iw4l
# Private CA / TLS key used to sign master QUIC + release HTTPS certs. Keep it
# outside the repo.
IW4L_RELEASE_KEY=/path/to/release-ca