("ENGINE.CGO"
  ("types-h.o" "types-h")
  ("vu1-macros.o" "vu1-macros")

  ;; the "math" section
  ("math.o" "math")
  ("vector-h.o" "vector-h")
  ("gravity-h.o" "gravity-h")
  ("bounding-box-h.o" "bounding-box-h")
  ("matrix-h.o" "matrix-h")
  ("quaternion-h.o" "quaternion-h")
  ("euler-h.o" "euler-h")
  ("transform-h.o" "transform-h")
  ("geometry-h.o" "geometry-h")
  ("trigonometry-h.o" "trigonometry-h")
  ("transformq-h.o" "transformq-h")
  ("bounding-box.o" "bounding-box")
  ("matrix.o" "matrix")
  ("transform.o" "transform")
  ("quaternion.o" "quaternion")
  ("euler.o" "euler")
  ("geometry.o" "geometry")
  ("trigonometry.o" "trigonometry")


  ("gsound-h.o" "gsound-h")
  ("timer-h.o" "timer-h")
  ("timer.o" "timer")
  ("vif-h.o" "vif-h")
  ("dma-h.o" "dma-h")
  ("video-h.o" "video-h")
  ("vu1-user-h.o" "vu1-user-h")
  ("dma.o" "dma")
  ("dma-buffer.o" "dma-buffer")
  ("dma-bucket.o" "dma-bucket")
  ("dma-disasm.o" "dma-disasm")
  ("pckernel-h.o" "pckernel-h") ;; added
  ("pad.o" "pad")
  ("gs.o" "gs")
  ("display-h.o" "display-h")
  ("vector.o" "vector")
  ("file-io.o" "file-io")
  ("loader-h.o" "loader-h")
  ("texture-h.o" "texture-h")
  ("level-h.o" "level-h")
  ("math-camera-h.o" "math-camera-h")
  ("math-camera.o" "math-camera")
  ("font-h.o" "font-h")
  ("decomp-h.o" "decomp-h")
  ("display.o" "display")
  ("connect.o" "connect")
  ("text-h.o" "text-h")
  ("settings-h.o" "settings-h")
  ("capture.o" "capture")
  ("memory-usage-h.o" "memory-usage-h")
  ("texture.o" "texture")
  ("main-h.o" "main-h")
  ("mspace-h.o" "mspace-h")
  ("drawable-h.o" "drawable-h")
  ("drawable-group-h.o" "drawable-group-h")
  ("drawable-inline-array-h.o" "drawable-inline-array-h")
  ("draw-node-h.o" "draw-node-h")
  ("drawable-tree-h.o" "drawable-tree-h")
  ("drawable-actor-h.o" "drawable-actor-h")
  ("drawable-ambient-h.o" "drawable-ambient-h")
  ("game-task-h.o" "game-task-h")
  ("hint-control-h.o" "hint-control-h")
  ("generic-h.o" "generic-h")
  ("lights-h.o" "lights-h")
  ("ocean-h.o" "ocean-h")
  ("ocean-trans-tables.o" "ocean-trans-tables")
  ("ocean-tables.o" "ocean-tables")
  ("ocean-frames.o" "ocean-frames")
  ("sky-h.o" "sky-h")
  ("mood-h.o" "mood-h")
  ("time-of-day-h.o" "time-of-day-h")
  ("art-h.o" "art-h")
  ("generic-vu1-h.o" "generic-vu1-h")
  ("merc-h.o" "merc-h")
  ("generic-merc-h.o" "generic-merc-h")
  ("generic-tie-h.o" "generic-tie-h")
  ("generic-work-h.o" "generic-work-h")
  ("shadow-cpu-h.o" "shadow-cpu-h")
  ("shadow-vu1-h.o" "shadow-vu1-h")
  ("memcard-h.o" "memcard-h")
  ("game-info-h.o" "game-info-h")
  ("wind-h.o" "wind-h")
  ("prototype-h.o" "prototype-h")
  ("joint-h.o" "joint-h")
  ("bones-h.o" "bones-h")
  ("engines.o" "engines")
  ("res-h.o" "res-h")
  ("res.o" "res")
  ("lights.o" "lights")
  ("dynamics-h.o" "dynamics-h")
  ("surface-h.o" "surface-h")
  ("pat-h.o" "pat-h")
  ("fact-h.o" "fact-h")
  ("aligner-h.o" "aligner-h")
  ("game-h.o" "game-h")
  ("generic-obs-h.o" "generic-obs-h")
  ("pov-camera-h.o" "pov-camera-h")
  ("sync-info-h.o" "sync-info-h")
  ("smush-control-h.o" "smush-control-h")
  ("trajectory-h.o" "trajectory-h")
  ("debug-h.o" "debug-h")
  ("joint-mod-h.o" "joint-mod-h")
  ("collide-func-h.o" "collide-func-h")
  ("collide-mesh-h.o" "collide-mesh-h")
  ("collide-shape-h.o" "collide-shape-h")
  ("collide-target-h.o" "collide-target-h")
  ("collide-touch-h.o" "collide-touch-h")
  ("collide-edge-grab-h.o" "collide-edge-grab-h")
  ("process-drawable-h.o" "process-drawable-h")
  ("effect-control-h.o" "effect-control-h")
  ("collide-frag-h.o" "collide-frag-h")
  ("projectiles-h.o" "projectiles-h")
  ("target-h.o" "target-h")
  ("depth-cue-h.o" "depth-cue-h")
  ("stats-h.o" "stats-h")
  ("bsp-h.o" "bsp-h")
  ("collide-cache-h.o" "collide-cache-h")
  ("collide-h.o" "collide-h")
  ("shrubbery-h.o" "shrubbery-h")
  ("tie-h.o" "tie-h")
  ("tfrag-h.o" "tfrag-h")
  ("background-h.o" "background-h")
  ("subdivide-h.o" "subdivide-h")
  ("entity-h.o" "entity-h")
  ("sprite-h.o" "sprite-h")
  ("shadow-h.o" "shadow-h")
  ("eye-h.o" "eye-h")
  ("sparticle-launcher-h.o" "sparticle-launcher-h")
  ("sparticle-h.o" "sparticle-h")
  ("actor-link-h.o" "actor-link-h")
  ("camera-h.o" "camera-h")
  ("cam-debug-h.o" "cam-debug-h")
  ("cam-interface-h.o" "cam-interface-h")
  ("cam-update-h.o" "cam-update-h")
  ("assert-h.o" "assert-h")
  ("hud-h.o" "hud-h")
  ("progress-h.o" "progress-h")
  ("rpc-h.o" "rpc-h")
  ("path-h.o" "path-h")
  ("navigate-h.o" "navigate-h")
  ("load-dgo.o" "load-dgo")
  ("ramdisk.o" "ramdisk")
  ("gsound.o" "gsound")
  ("transformq.o" "transformq")
  ("collide-func.o" "collide-func")
  ("joint.o" "joint")
  ("cylinder.o" "cylinder")
  ("wind.o" "wind")
  ("bsp.o" "bsp")
  ("subdivide.o" "subdivide")
  ("sprite.o" "sprite")
  ("sprite-distort.o" "sprite-distort")
  ("debug-sphere.o" "debug-sphere")
  ("debug.o" "debug")
  ("merc-vu1.o" "merc-vu1")
  ("merc-blend-shape.o" "merc-blend-shape")
  ("merc.o" "merc")
  ("ripple.o" "ripple")
  ("bones.o" "bones")
  ("generic-vu0.o" "generic-vu0")
  ("generic.o" "generic")
  ("generic-vu1.o" "generic-vu1")
  ("generic-effect.o" "generic-effect")
  ("generic-merc.o" "generic-merc")
  ("generic-tie.o" "generic-tie")
  ("shadow-cpu.o" "shadow-cpu")
  ("shadow-vu1.o" "shadow-vu1")
  ("depth-cue.o" "depth-cue")
  ("font.o" "font")
  ("decomp.o" "decomp")
  ("background.o" "background")
  ("draw-node.o" "draw-node")
  ("shrubbery.o" "shrubbery")
  ("shrub-work.o" "shrub-work")
  ("tfrag-near.o" "tfrag-near")
  ("tfrag.o" "tfrag")
  ("tfrag-methods.o" "tfrag-methods")
  ("tfrag-work.o" "tfrag-work")
  ("tie.o" "tie")
  ("tie-near.o" "tie-near")
  ("tie-work.o" "tie-work")
  ("tie-methods.o" "tie-methods")
  ("sync-info.o" "sync-info")
  ("trajectory.o" "trajectory")
  ("sparticle-launcher.o" "sparticle-launcher")
  ("sparticle.o" "sparticle")
  ("entity-table.o" "entity-table")
  ("loader.o" "loader")
  ("task-control-h.o" "task-control-h")
  ("game-info.o" "game-info")
  ("game-save.o" "game-save")
  ("settings.o" "settings")
  ("pckernel.o" "pckernel") ;; added
  ("mood-tables.o" "mood-tables")
  ("mood.o" "mood")
  ("weather-part.o" "weather-part")
  ("time-of-day.o" "time-of-day")
  ("sky-utils.o" "sky-utils")
  ("sky.o" "sky")
  ("sky-tng.o" "sky-tng")
  ("load-boundary-h.o" "load-boundary-h")
  ("load-boundary.o" "load-boundary")
  ("load-boundary-data.o" "load-boundary-data")
  ("level-info.o" "level-info")
  ("level.o" "level")
  ("text.o" "text")
  ("collide-probe.o" "collide-probe")
  ("collide-frag.o" "collide-frag")
  ("collide-mesh.o" "collide-mesh")
  ("collide-touch.o" "collide-touch")
  ("collide-edge-grab.o" "collide-edge-grab")
  ("collide-shape.o" "collide-shape")
  ("collide-shape-rider.o" "collide-shape-rider")
  ("collide.o" "collide")
  ("collide-planes.o" "collide-planes")
  ("merc-death.o" "merc-death")
  ("water-h.o" "water-h")
  ("camera.o" "camera")
  ("cam-interface.o" "cam-interface")
  ("cam-master.o" "cam-master")
  ("cam-states.o" "cam-states")
  ("cam-states-dbg.o" "cam-states-dbg")
  ("cam-combiner.o" "cam-combiner")
  ("cam-update.o" "cam-update")
  ("vol-h.o" "vol-h")
  ("cam-layout.o" "cam-layout")
  ("cam-debug.o" "cam-debug")
  ("cam-start.o" "cam-start")
  ("process-drawable.o" "process-drawable")
  ("hint-control.o" "hint-control")
  ("ambient.o" "ambient")
  ("assert.o" "assert")
  ("generic-obs.o" "generic-obs")
  ("target-util.o" "target-util")
  ("target-part.o" "target-part")
  ("collide-reaction-target.o" "collide-reaction-target")
  ("logic-target.o" "logic-target")
  ("sidekick.o" "sidekick")
  ("voicebox.o" "voicebox")
  ("target-handler.o" "target-handler")
  ("target.o" "target")
  ("target2.o" "target2")
  ("target-death.o" "target-death")
  ("menu.o" "menu")
  ("drawable.o" "drawable")
  ("drawable-group.o" "drawable-group")
  ("drawable-inline-array.o" "drawable-inline-array")
  ("drawable-tree.o" "drawable-tree")
  ("prototype.o" "prototype")
  ("main-collide.o" "main-collide")
  ("video.o" "video")
  ("main.o" "main")
  ("collide-cache.o" "collide-cache")
  ("relocate.o" "relocate")
  ("memory-usage.o" "memory-usage")
  ("entity.o" "entity")
  ("path.o" "path")
  ("vol.o" "vol")
  ("navigate.o" "navigate")
  ("aligner.o" "aligner")
  ("effect-control.o" "effect-control")
  ("water.o" "water")
  ("collectables-part.o" "collectables-part")
  ("collectables.o" "collectables")
  ("task-control.o" "task-control")
  ("process-taskable.o" "process-taskable")
  ("pov-camera.o" "pov-camera")
  ("powerups.o" "powerups")
  ("crates.o" "crates")
  ("hud.o" "hud")
  ("hud-classes.o" "hud-classes")
  ("progress-static.o" "progress-static")
  ("progress-part.o" "progress-part")
  ("progress-draw.o" "progress-draw")
  ("progress.o" "progress")
  ("progress-pc.o" "progress-pc") ;; added
  ("credits.o" "credits")
  ("projectiles.o" "projectiles")
  ("ocean.o" "ocean")
  ("ocean-vu0.o" "ocean-vu0")
  ("ocean-texture.o" "ocean-texture")
  ("ocean-mid.o" "ocean-mid")
  ("ocean-transition.o" "ocean-transition")
  ("ocean-near.o" "ocean-near")
  ("shadow.o" "shadow")
  ("eye.o" "eye")
  ("glist-h.o" "glist-h")
  ("glist.o" "glist")
  ("anim-tester.o" "anim-tester")
  ("viewer.o" "viewer")
  ("part-tester.o" "part-tester")
  ("anim-tester-x.o" "anim-tester-x") ;; added
  ("default-menu.o" "default-menu")
  ("subtitle.o" "subtitle") ;; added
  )

