;;-*-Lisp-*-
(in-package goal)

(import "goal_src/jak1/import/flut-saddle-ag.gc")

;; failed to figure out what this is:
(if (not (nmember "flutp" *kernel-packages*))
    (set! *kernel-packages* (cons "flutp" *kernel-packages*))
    )

;; definition of type flutflut
(deftype flutflut (process-drawable)
  ((parent-override (pointer target)             :offset         12)
   (root-override   collide-shape-moving         :offset        112)
   (extra-trans     vector               :inline :offset-assert 176)
   (condition       int32                        :offset-assert 192)
   (auto-get-off    symbol                       :offset-assert 196)
   (cell            handle                       :offset-assert 200)
   (path-data       path-control         2       :offset-assert 208)
   (path-target     path-control                 :offset        208)
   (path-flut       path-control                 :offset        212)
   (touch-time      time-frame                   :offset-assert 216)
   )
  :pack-me
  :heap-base #x70
  :method-count-assert 24
  :size-assert         #xe0
  :flag-assert         #x18007000e0
  (:methods
    (wait-for-start () _type_ :state 20)
    (idle () _type_ :state 21)
    (pickup ((state flutflut)) _type_ :state 22)
    (wait-for-return () _type_ :state 23)
    )
  )

;; definition for method 3 of type flutflut
(defmethod inspect flutflut ((obj flutflut))
  (let ((t9-0 (method-of-type process-drawable inspect)))
    (t9-0 obj)
    )
  (format #t "~T~Textra-trans: ~`vector`P~%" (-> obj extra-trans))
  (format #t "~T~Tcondition: ~D~%" (-> obj condition))
  (format #t "~T~Tauto-get-off: ~A~%" (-> obj auto-get-off))
  (format #t "~T~Tcell: ~D~%" (-> obj cell))
  (format #t "~T~Tpath-data[2] @ #x~X~%" (-> obj path-data))
  (format #t "~T~Tpath-target: ~A~%" (-> obj path-target))
  (format #t "~T~Tpath-flut: ~A~%" (-> obj path-flut))
  (format #t "~T~Ttouch-time: ~D~%" (-> obj touch-time))
  obj
  )

;; definition for method 7 of type flutflut
;; INFO: Return type mismatch process-drawable vs flutflut.
(defmethod relocate flutflut ((obj flutflut) (arg0 int))
  (countdown (v1-0 2)
    (if (-> obj path-data v1-0)
        (&+! (-> obj path-data v1-0) arg0)
        )
    )
  (the-as flutflut ((method-of-type process-drawable relocate) obj arg0))
  )

;; definition for symbol *flutflut-shadow-control*, type shadow-control
(define *flutflut-shadow-control*
  (new 'static 'shadow-control :settings (new 'static 'shadow-settings
                                           :flags (shadow-flags disable-fade shdf03)
                                           :shadow-dir (new 'static 'vector :y -1.0 :w 614400.0)
                                           :bot-plane (new 'static 'plane :y 1.0 :w 81920.0)
                                           :top-plane (new 'static 'plane :y 1.0 :w -2867.2)
                                           )
                               )
  )

;; failed to figure out what this is:
(defskelgroup *flutflut-sg* flut-saddle flut-saddle-lod0-jg -1
              ((flut-saddle-lod0-mg (meters 999999)))
              :bounds (static-spherem 0 0 0 3.5)
              :shadow flut-saddle-shadow-mg
              :sort 1
              )

;; definition for function flutflut-effect
;; INFO: Return type mismatch int vs none.
(defbehavior flutflut-effect flutflut ()
  (spawn (-> self part) (-> self root-override trans))
  (update! (-> self sound))
  0
  (none)
  )

;; failed to figure out what this is:
(defstate wait-for-start (flutflut)
  :virtual #t
  :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
    (let ((v1-0 arg2))
      (the-as
        object
        (cond
          ((= v1-0 'trans)
           (vector+! (the-as vector (-> arg3 param 0)) (-> self root-override trans) (-> self extra-trans))
           )
          ((= v1-0 'notify)
           (let ((v0-1 (the-as structure #t)))
             (set! (-> self auto-get-off) (the-as symbol v0-1))
             v0-1
             )
           )
          ((or (= v1-0 'touch) (= v1-0 'attack))
           (set! (-> self touch-time) (-> *display* base-frame-counter))
           #f
           )
          )
        )
      )
    )
  :exit (behavior ()
    (set! (-> self root-override root-prim prim-core action) (collide-action))
    (set! (-> self root-override root-prim prim-core offense) (collide-offense no-offense))
    0
    (none)
    )
  :code (behavior ()
    (loop
      (let ((v1-0 (-> self condition)))
        (cond
          ((or (zero? v1-0) (= v1-0 1))
           (if (or (and (task-complete? *game-info* (game-task beach-flutflut))
                        (or (and (zero? (-> self condition)) (task-closed? (game-task village2-levitator) (task-status need-hint)))
                            (and (= (-> self condition) 1) (task-closed? (game-task village3-button) (task-status need-hint)))
                            )
                        )
                   (and *cheat-mode* (cpad-hold? 0 l3))
                   (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14)))
                   )
               (goto cfg-75)
               )
           )
          ((= v1-0 4)
           (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14)))
               (goto cfg-75)
               )
           )
          ((= v1-0 3)
           (cond
             ((and (task-complete? *game-info* (-> self entity extra perm task)) (not (handle->process (-> self cell))))
              (when (and (-> self auto-get-off) (send-event *target* 'end-mode))
                (set! (-> self auto-get-off) #f)
                (go-virtual pickup (method-of-object self idle))
                )
              (set! (-> self auto-get-off) #f)
              (if (= (-> self condition) 3)
                  (goto cfg-75)
                  )
              (if (and *target*
                       (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14))
                       (< (- (-> *display* base-frame-counter) (-> self touch-time)) (seconds 0.05))
                       )
                  (go-virtual pickup (method-of-object self idle))
                  )
              )
             ((not (handle->process (-> self cell)))
              (set! (-> self cell)
                    (ppointer->handle
                      (birth-pickup-at-point
                        (vector+! (new 'stack-no-clear 'vector) (-> self root-override trans) (new 'static 'vector :y 8192.0 :w 1.0))
                        (pickup-type fuel-cell)
                        (the float (-> self entity extra perm task))
                        #f
                        self
                        (-> self fact)
                        )
                      )
                    )
              )
             )
           )
          (else
            (goto cfg-75)
            )
          )
        )
      (flutflut-effect)
      (suspend)
      )
    (label cfg-75)
    (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14)))
        (go-virtual wait-for-return)
        (go-virtual idle)
        )
    (none)
    )
  )

;; failed to figure out what this is:
(defstate idle (flutflut)
  :virtual #t
  :event (-> (method-of-type flutflut wait-for-start) event)
  :enter (behavior ()
    (blocking-plane-destroy)
    (blocking-plane-spawn (the-as curve-control (-> self path-target)))
    (none)
    )
  :exit (-> (method-of-type flutflut wait-for-start) exit)
  :code (behavior ()
    (ja-channel-set! 1)
    (ja :group! (-> self draw art-group data 3))
    (set! (-> self root-override root-prim prim-core action) (collide-action solid ca-11))
    (set! (-> self root-override root-prim prim-core offense) (collide-offense indestructible))
    (loop
      (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14)))
          (go-virtual wait-for-return)
          )
      (when (logtest? (-> self draw status) (draw-status was-drawn))
        (if (and *target* (>= 40960.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans))))
            (level-hint-spawn
              (game-text-id swamp-flutflut-hint)
              "sksp0160"
              (the-as entity #f)
              *entity-pool*
              (game-task none)
              )
            )
        )
      (when (and (and *target* (>= 20480.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans))))
                 (not (movie?))
                 (not (level-hint-displayed?))
                 (!= (-> self condition) 4)
                 )
        (hide-hud)
        (level-hint-surpress!)
        (kill-current-level-hint '() '(sidekick voicebox) 'exit)
        (when (and (hud-hidden?) (can-grab-display? self))
          (let ((gp-0
                  (new 'stack 'font-context *font-default-matrix* 32 160 0.0 (font-color default) (font-flags shadow kerning))
                  )
                )
            (let ((v1-34 gp-0))
              (set! (-> v1-34 width) (the float 440))
              )
            (let ((v1-35 gp-0))
              (set! (-> v1-35 height) (the float 80))
              )
            (set! (-> gp-0 flags) (font-flags shadow kerning large))
            (print-game-text (lookup-text! *common-text* (game-text-id press-to-use) #f) gp-0 #f 128 22)
            )
          (if (and (cpad-pressed? 0 circle) (send-event *target* 'change-mode 'flut self))
              (go-virtual pickup (method-of-object self wait-for-return))
              )
          )
        )
      (flutflut-effect)
      (suspend)
      (ja :num! (loop!))
      )
    (none)
    )
  :post (the-as (function none :behavior flutflut) ja-post)
  )

;; failed to figure out what this is:
(defstate pickup (flutflut)
  :virtual #t
  :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
    (case arg2
      (('draw)
       (ja-channel-set! 1)
       (ja :group! (-> self draw art-group data 3))
       (set! (-> self root-override root-prim prim-core action) (collide-action solid ca-11))
       (set! (-> self root-override root-prim prim-core offense) (collide-offense indestructible))
       (transform-post)
       )
      (('trans)
       (vector+! (the-as vector (-> arg3 param 0)) (-> self root-override trans) (-> self extra-trans))
       )
      (('touch 'attack)
       #f
       )
      )
    )
  :enter (behavior ((arg0 (state flutflut)))
    ((-> arg0 enter))
    (none)
    )
  :code (behavior ((arg0 (state flutflut)))
    (ja-channel-set! 0)
    (ja-post)
    (while (zero? (ja-group-size))
      (if (or (not *target*)
              (< 24576.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans)))
              )
          (go arg0)
          )
      (flutflut-effect)
      (suspend)
      )
    (while (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14)))
      (flutflut-effect)
      (suspend)
      )
    (let ((s5-0 (-> *display* base-frame-counter)))
      (until (>= (- (-> *display* base-frame-counter) s5-0) (seconds 1))
        (flutflut-effect)
        (suspend)
        )
      )
    (go arg0)
    (none)
    )
  )

;; failed to figure out what this is:
(defstate wait-for-return (flutflut)
  :virtual #t
  :event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
    (if (and (or (= arg2 'touch) (= arg2 'attack)) (send-event *target* 'end-mode))
        (go-virtual pickup (method-of-object self idle))
        )
    (the-as
      object
      (if (= arg2 'trans)
          (vector+! (the-as vector (-> arg3 param 0)) (-> self root-override trans) (-> self extra-trans))
          )
      )
    )
  :enter (behavior ()
    (blocking-plane-destroy)
    (blocking-plane-spawn (the-as curve-control (-> self path-flut)))
    (none)
    )
  :code (behavior ()
    (ja-channel-set! 0)
    (ja-post)
    (loop
      (if (not (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14))))
          (go-virtual idle)
          )
      (flutflut-effect)
      (suspend)
      )
    (none)
    )
  )

;; definition for method 11 of type flutflut
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! flutflut ((obj flutflut) (arg0 entity-actor))
  (let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
    (set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
    (set! (-> s4-0 reaction) default-collision-reaction)
    (set! (-> s4-0 no-reaction)
          (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
          )
    (let ((s3-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
      (set! (-> s3-0 prim-core collide-as) (collide-kind wall-object))
      (set! (-> s3-0 collide-with) (collide-kind target))
      (set-vector! (-> s3-0 local-sphere) 0.0 6144.0 0.0 6144.0)
      (set-root-prim! s4-0 s3-0)
      )
    (set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
    (backup-collide-with-as s4-0)
    (set! (-> obj root-override) s4-0)
    )
  (process-drawable-from-entity! obj arg0)
  (set-yaw-angle-clear-roll-pitch! (-> obj root-override) (res-lump-float arg0 'rotoffset))
  (initialize-skeleton obj *flutflut-sg* '())
  (logior! (-> obj skel status) (janim-status eye))
  (set! (-> obj draw shadow-ctrl) *flutflut-shadow-control*)
  (let ((v1-24 (-> obj node-list data)))
    (set! (-> v1-24 0 param0) cspace<-transformq+trans!)
    (set! (-> v1-24 0 param1) (the-as basic (-> obj root-override trans)))
    (set! (-> v1-24 0 param2) (the-as basic (-> obj extra-trans)))
    )
  (dotimes (s4-2 2)
    (let ((v1-27 (new 'process 'curve-control obj 'path (the float (+ s4-2 1)))))
      (set! (-> obj path-data s4-2) v1-27)
      (if v1-27
          (logior! (-> v1-27 flags) (path-control-flag display draw-line draw-point draw-text))
          )
      )
    )
  (set! (-> obj condition) (res-lump-value arg0 'index int))
  (set! (-> obj fact)
        (new 'process 'fact-info obj (pickup-type eco-pill-random) (-> *FACT-bank* default-pill-inc))
        )
  (set! (-> obj part) (create-launch-control (-> *part-group-id-table* 120) obj))
  (set! (-> obj auto-get-off) #f)
  (move-to-ground (-> obj root-override) 40960.0 40960.0 #t (collide-kind background))
  (set! (-> obj cell) (the-as handle #f))
  (blocking-plane-spawn
    (the-as
      curve-control
      (if (and *target* (logtest? (-> *target* control root-prim prim-core action) (collide-action ca-14)))
          (-> obj path-flut)
          (-> obj path-target)
          )
      )
    )
  (set! (-> obj sound)
        (new 'process 'ambient-sound (static-sound-spec "zoom-teleport" :fo-max 30) (-> obj root-override trans))
        )
  (go (method-of-object obj wait-for-start))
  (none)
  )
