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https://github.com/open-goal/jak-project
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[decomp] better handling of animation code and art files (#1352)
* update refs * [decompiler] read and process art groups * finish decompiler art group selection & detect in `ja-group?` * make art stuff work on offline tests! * [decompiler] detect `ja-group!` (primitive) * corrections. * more * use new feature on skel groups! * find `loop!` as well * fully fledged `ja` macro & decomp + `loop` detect * fancy fixed point printing! * update source * `:num! max` (i knew i should've done this) * Update jak1_ntsc_black_label.jsonc * hi imports * make compiling the game work * fix `defskelgroup` * clang * update refs * fix chan * fix seek and finalboss * fix tests * delete unused function * track let rewrite stats * reorder `rewrite_let` * Update .gitattributes * fix bug with `:num! max` * Update robotboss-part.gc * Update goal-lib.gc * document `ja` * get rid of pc fixes thing * use std::abs
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@@ -233,8 +233,9 @@ std::unique_ptr<FormRegressionTest::TestData> FormRegressionTest::make_function(
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test->func, *dts);
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// move variables into lets.
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LetRewriteStats dummy;
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insert_lets(test->func, test->func.ir2.env, *test->func.ir2.form_pool,
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test->func.ir2.top_form);
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test->func.ir2.top_form, dummy);
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}
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}
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@@ -322,4 +323,4 @@ void FormRegressionTest::test_with_stack_structures(const std::string& code,
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}
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std::unique_ptr<InstructionParser> FormRegressionTest::parser;
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std::unique_ptr<DecompilerTypeSystem> FormRegressionTest::dts;
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std::unique_ptr<DecompilerTypeSystem> FormRegressionTest::dts;
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