[decompiler] Clean up config more (#458)

* remove global config

* fix dir
This commit is contained in:
water111
2021-05-11 20:49:54 -04:00
committed by GitHub
parent d7d563814f
commit 0599d144f8
17 changed files with 926 additions and 690 deletions
+21 -20
View File
@@ -25,20 +25,20 @@ int main(int argc, char** argv) {
}
// collect all files to process
set_config(argv[1]);
auto config = read_config_file(argv[1]);
std::string in_folder = argv[2];
std::string out_folder = argv[3];
std::vector<std::string> dgos, objs, strs;
for (const auto& dgo_name : get_config().dgo_names) {
for (const auto& dgo_name : config.dgo_names) {
dgos.push_back(file_util::combine_path(in_folder, dgo_name));
}
for (const auto& obj_name : get_config().object_file_names) {
for (const auto& obj_name : config.object_file_names) {
objs.push_back(file_util::combine_path(in_folder, obj_name));
}
for (const auto& str_name : get_config().str_file_names) {
for (const auto& str_name : config.str_file_names) {
strs.push_back(file_util::combine_path(in_folder, str_name));
}
@@ -46,7 +46,7 @@ int main(int argc, char** argv) {
// build file database
lg::info("Setting up object file DB...");
ObjectFileDB db(dgos, get_config().obj_file_name_map_file, objs, strs);
ObjectFileDB db(dgos, config.obj_file_name_map_file, objs, strs, config);
// write out DGO file info
file_util::write_text_file(file_util::combine_path(out_folder, "dgo.txt"),
@@ -56,57 +56,58 @@ int main(int argc, char** argv) {
db.generate_obj_listing());
// dump raw objs
if (get_config().dump_objs) {
if (config.dump_objs) {
auto path = file_util::combine_path(out_folder, "raw_obj");
file_util::create_dir_if_needed(path);
db.dump_raw_objects(path);
}
// process files (required for all analysis)
db.process_link_data();
db.find_code();
db.process_link_data(config);
db.find_code(config);
db.process_labels();
// print disassembly
if (get_config().disassemble_code || get_config().disassemble_data) {
db.write_disassembly(out_folder, get_config().disassemble_data, get_config().disassemble_code);
if (config.disassemble_code || config.disassemble_data) {
db.write_disassembly(out_folder, config.disassemble_data, config.disassemble_code,
config.write_hex_near_instructions);
}
// regenerate all-types if needed
if (get_config().regenerate_all_types) {
db.analyze_functions_ir1();
if (config.regenerate_all_types) {
db.analyze_functions_ir1(config);
file_util::write_text_file(file_util::combine_path(out_folder, "type_defs.gc"),
db.all_type_defs);
}
// main decompile.
if (get_config().decompile_code) {
db.analyze_functions_ir2(out_folder);
if (config.decompile_code) {
db.analyze_functions_ir2(out_folder, config);
}
// write out all symbols TODO - organize by file
file_util::write_text_file(file_util::combine_path(out_folder, "all-syms.gc"),
db.dts.dump_symbol_types());
if (get_config().hexdump_code || get_config().hexdump_data) {
db.write_object_file_words(out_folder, get_config().hexdump_data, get_config().hexdump_code);
if (config.hexdump_code || config.hexdump_data) {
db.write_object_file_words(out_folder, config.hexdump_data, config.hexdump_code);
}
// data stuff
if (get_config().write_scripts) {
if (config.write_scripts) {
db.find_and_write_scripts(out_folder);
}
if (get_config().process_game_text) {
if (config.process_game_text) {
auto result = db.process_game_text_files();
file_util::write_text_file(file_util::get_file_path({"assets", "game_text.txt"}), result);
}
if (get_config().process_tpages) {
if (config.process_tpages) {
db.process_tpages();
}
if (get_config().process_game_count) {
if (config.process_game_count) {
auto result = db.process_game_count_file();
file_util::write_text_file(file_util::get_file_path({"assets", "game_count.txt"}), result);
}