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Extract Textures (#119)
* temp * cleanup * documentation, enable alpha * add subfolder * support all textures
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@@ -56,6 +56,8 @@ class ObjectFileDB {
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void write_object_file_words(const std::string& output_dir, bool dump_v3_only);
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void write_disassembly(const std::string& output_dir, bool disassemble_objects_without_functions);
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void analyze_functions();
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void process_tpages();
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ObjectFileData& lookup_record(const ObjectFileRecord& rec);
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DecompilerTypeSystem dts;
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std::string all_type_defs;
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