[graphics] tfrag3 renderer (#978)

* begin work

* work

* working objs

* exporting

* it works

* before some time of day fixes

* add time of day interp and also fix zbuffer

* some small blending fixes

* improve randomess

* clean up extraction and missing blend mode

* culling, time of day, more level fixes

* more cleanup

* cleanup memory usage

* windows fix
This commit is contained in:
water111
2021-12-04 12:33:18 -05:00
committed by GitHub
parent 0d7b7da116
commit 083202929c
92 changed files with 5533 additions and 666 deletions
+1 -1
View File
@@ -706,7 +706,7 @@ std::string ObjectFileDB::ir2_to_file(ObjectFileData& data, const Config& config
auto& word = data.linked_data.words_by_seg[seg][i];
data.linked_data.append_word_to_string(result, word);
if (word.kind == LinkedWord::TYPE_PTR && word.symbol_name == "string") {
if (word.kind() == LinkedWord::TYPE_PTR && word.symbol_name() == "string") {
result += "; " + data.linked_data.get_goal_string(seg, i) + "\n";
}
}