[decomp] finish actor-link-h and a few more (#592)

* finish actor-link-h

* decompile files

* fix pp issue
This commit is contained in:
water111
2021-06-14 20:46:54 -04:00
committed by GitHub
parent fac4364aa4
commit 0aa474f12b
50 changed files with 3781 additions and 1122 deletions
+67 -66
View File
@@ -200,12 +200,12 @@
;; definition for function remove-exit
(defun remove-exit ()
(local-vars (pp process))
(when (-> pp stack-frame-top)
(let ((v0-0 (-> pp stack-frame-top next)))
(set! (-> pp stack-frame-top) v0-0)
v0-0
)
(with-pp (when (-> pp stack-frame-top)
(let ((v0-0 (-> pp stack-frame-top next)))
(set! (-> pp stack-frame-top) v0-0)
v0-0
)
)
)
)
@@ -1515,14 +1515,14 @@
new
protect-frame
((allocation symbol) (type-to-make type) (arg0 (function object)))
(local-vars (pp process))
(let ((v0-0 (the-as object (+ (the-as int allocation) 4))))
(set! (-> (the-as protect-frame v0-0) type) type-to-make)
(set! (-> (the-as protect-frame v0-0) name) 'protect-frame)
(set! (-> (the-as protect-frame v0-0) exit) arg0)
(set! (-> (the-as protect-frame v0-0) next) (-> pp stack-frame-top))
(set! (-> pp stack-frame-top) (the-as protect-frame v0-0))
(the-as protect-frame v0-0)
(with-pp (let ((v0-0 (the-as object (+ (the-as int allocation) 4))))
(set! (-> (the-as protect-frame v0-0) type) type-to-make)
(set! (-> (the-as protect-frame v0-0) name) 'protect-frame)
(set! (-> (the-as protect-frame v0-0) exit) arg0)
(set! (-> (the-as protect-frame v0-0) next) (-> pp stack-frame-top))
(set! (-> pp stack-frame-top) (the-as protect-frame v0-0))
(the-as protect-frame v0-0)
)
)
)
@@ -1814,59 +1814,60 @@
;; WARN: Unsupported inline assembly instruction kind - [lw ra, return-from-thread(s7)]
;; WARN: Unsupported inline assembly instruction kind - [jr ra]
(defmethod deactivate process ((obj process))
(local-vars (pp process) (s7-0 none) (ra-0 int))
(when (!= (-> obj status) 'dead)
(set! (-> obj next-state) dead-state)
(if (-> obj entity)
(entity-deactivate-handler obj (-> obj entity))
)
(let ((s5-0 pp))
(let ((s4-0 (-> obj stack-frame-top)))
(while (the-as protect-frame s4-0)
(let ((v1-5 (-> s4-0 type)))
(if (or (= v1-5 protect-frame) (= v1-5 state))
((-> (the-as protect-frame s4-0) exit))
)
)
(set! (the-as protect-frame s4-0) (-> (the-as protect-frame s4-0) next))
)
)
(let ((s6-2 s5-0))
)
)
(process-disconnect obj)
(let ((v1-11 (-> obj child)))
(while v1-11
(let ((s5-1 (-> v1-11 0 brother)))
(deactivate (-> v1-11 0))
(set! v1-11 s5-1)
)
)
)
(return-process (-> obj pool) obj)
(set! (-> obj state) #f)
(set! (-> obj next-state) #f)
(set! (-> obj entity) #f)
(set! (-> obj pid) 0)
(cond
((= (-> *kernel-context* current-process) obj)
(set! (-> obj status) 'dead)
(.lw ra-0 return-from-thread s7-0)
(.jr ra-0)
(nop!)
(let ((v1-21 0))
)
)
((= (-> obj status) 'initialize)
(set! (-> obj status) 'dead)
(throw 'initialize #f)
)
)
(set! (-> obj status) 'dead)
(let ((v0-7 0))
)
(local-vars (s7-0 none) (ra-0 int))
(with-pp (when (!= (-> obj status) 'dead)
(set! (-> obj next-state) dead-state)
(if (-> obj entity)
(entity-deactivate-handler obj (-> obj entity))
)
(let ((s5-0 pp))
(let ((s4-0 (-> obj stack-frame-top)))
(while (the-as protect-frame s4-0)
(let ((v1-5 (-> s4-0 type)))
(if (or (= v1-5 protect-frame) (= v1-5 state))
((-> (the-as protect-frame s4-0) exit))
)
)
(set! s4-0 (-> (the-as protect-frame s4-0) next))
)
)
(let ((s6-2 s5-0))
)
)
(process-disconnect obj)
(let ((v1-11 (-> obj child)))
(while v1-11
(let ((s5-1 (-> v1-11 0 brother)))
(deactivate (-> v1-11 0))
(set! v1-11 s5-1)
)
)
)
(return-process (-> obj pool) obj)
(set! (-> obj state) #f)
(set! (-> obj next-state) #f)
(set! (-> obj entity) #f)
(set! (-> obj pid) 0)
(cond
((= (-> *kernel-context* current-process) obj)
(set! (-> obj status) 'dead)
(.lw ra-0 return-from-thread s7-0)
(.jr ra-0)
(nop!)
(let ((v1-21 0))
)
)
((= (-> obj status) 'initialize)
(set! (-> obj status) 'dead)
(throw 'initialize #f)
)
)
(set! (-> obj status) 'dead)
(let ((v0-7 0))
)
)
(none)
)
(none)
)
;; failed to figure out what this is: