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minor windows fixes (#1311)
* [pp2] put `define` dest on a single line * update source! * Update type_analysis.cpp * update old credits & racer code * change clang-cl args (REALLY force avx) * Update credits_REF.gc * comment small unused code * add timer to decompiler * fix unnecessary copy-constructors (no speed increase) * fixes * Update expression_build.cpp * wtf is this thing anyway * im bored. * clang * fix! * Revert "fix!" This reverts commit5b1ce6c718. * Revert "clang" This reverts commit5e67d9ccd1. * Revert "im bored." This reverts commit070e957ce8. * Revert "Update expression_build.cpp" This reverts commitb94d092fc5. * Revert "fixes" This reverts commitf3d871f60a. * Revert "fix unnecessary copy-constructors (no speed increase)" This reverts commit9100725802. * Keep the random inoffensive changes * Revert "Update type_analysis.cpp" This reverts commitd2456a5c75. * Update type_analysis.cpp
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@@ -151,10 +151,7 @@
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;; maps options to a progress screen
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(#if (not PC_PORT)
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(define *options-remap* (new 'static 'boxed-array :type (array game-option) :length 0 :allocated-length 35))
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(define *options-remap* (new 'static 'boxed-array :type (array game-option) :length 0 :allocated-length 50))
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)
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(define *options-remap* (new 'static 'boxed-array :type (array game-option) :length 0 :allocated-length (#if (not PC_PORT) 35 50)))
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;; TODO probably an enum.
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;; maps "levels" to the appropriate offset in *level-task-data*
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