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https://github.com/open-goal/jak-project
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minor windows fixes (#1311)
* [pp2] put `define` dest on a single line * update source! * Update type_analysis.cpp * update old credits & racer code * change clang-cl args (REALLY force avx) * Update credits_REF.gc * comment small unused code * add timer to decompiler * fix unnecessary copy-constructors (no speed increase) * fixes * Update expression_build.cpp * wtf is this thing anyway * im bored. * clang * fix! * Revert "fix!" This reverts commit5b1ce6c718. * Revert "clang" This reverts commit5e67d9ccd1. * Revert "im bored." This reverts commit070e957ce8. * Revert "Update expression_build.cpp" This reverts commitb94d092fc5. * Revert "fixes" This reverts commitf3d871f60a. * Revert "fix unnecessary copy-constructors (no speed increase)" This reverts commit9100725802. * Keep the random inoffensive changes * Revert "Update type_analysis.cpp" This reverts commitd2456a5c75. * Update type_analysis.cpp
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@@ -273,14 +273,12 @@
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;; definition for symbol *part-id-table*, type (array sparticle-launcher)
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(define
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*part-id-table*
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(define *part-id-table*
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(the-as (array sparticle-launcher) (new 'global 'boxed-array sparticle-launcher 3584))
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)
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;; definition for symbol *part-group-id-table*, type (array sparticle-launch-group)
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(define
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*part-group-id-table*
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(define *part-group-id-table*
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(the-as (array sparticle-launch-group) (new 'global 'boxed-array sparticle-launch-group 1024))
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)
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@@ -86,14 +86,12 @@
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;; definition for symbol *sp-particle-system-2d*, type sparticle-system
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(define
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*sp-particle-system-2d*
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(define *sp-particle-system-2d*
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(new 'global 'sparticle-system 1920 128 #f (-> *sprite-array-2d* vec-data) (-> *sprite-array-2d* adgif-data))
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)
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;; definition for symbol *sp-particle-system-3d*, type sparticle-system
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(define
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*sp-particle-system-3d*
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(define *sp-particle-system-3d*
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(new 'global 'sparticle-system 256 0 #t (-> *sprite-array-3d* vec-data) (-> *sprite-array-3d* adgif-data))
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)
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