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Add the STR RPC to overlord and game code (#134)
* work in progress streaming rpc, simple test is working * actually add the test * debug windows failure * windows fix maybe * windows 2 * use str-load-status * update types
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@@ -29,4 +29,6 @@ u64 RpcCall_wrapper(s32 rpcChannel,
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u32 RpcBusy(s32 channel);
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void LoadDGOTest();
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void RpcCall_wrapper_part1(s32 rpcChannel, u32 fno, u32 async);
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u64 RpcCall_wrapper_part2(u64 send_buff, s32 send_size, u64 recv_buff, s32 recv_size);
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#endif // JAK_V2_KDGO_H
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