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Fix UTF-8 handling when running the game, env-vars, and setting the project path (#1632)
* fix utf-8 handling around env-vars * fix file opening errors related to unicode * add uncaught exception handler in `gk` to ensure something is logged * gracefully fail if window icon cant be loaded and work with unicode * linux fix and add changes to vendor file
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@@ -3,6 +3,7 @@
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#include "common/util/Assert.h"
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#include "third-party/fmt/core.h"
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#define STBI_WINDOWS_UTF8
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#include "third-party/stb_image/stb_image.h"
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namespace decompiler {
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