Fix UTF-8 handling when running the game, env-vars, and setting the project path (#1632)

* fix utf-8 handling around env-vars

* fix file opening errors related to unicode

* add uncaught exception handler in `gk` to ensure something is logged

* gracefully fail if window icon cant be loaded and work with unicode

* linux fix and add changes to vendor file
This commit is contained in:
Tyler Wilding
2022-07-10 19:03:24 -04:00
committed by GitHub
parent 63ac19440c
commit 1b67d1dc77
21 changed files with 198 additions and 168 deletions
+1
View File
@@ -3,6 +3,7 @@
#include "common/util/Assert.h"
#include "third-party/fmt/core.h"
#define STBI_WINDOWS_UTF8
#include "third-party/stb_image/stb_image.h"
namespace decompiler {