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ambient & hint subtitles and subtitles for citadel + training (#1337)
* hint & ambient subtitle support + `training` & `village1` subs * update refs * Update game_subtitle_en.gs * Update game_subtitle_en.gs * update source * more subtitles * Update game_subtitle_en.gs * Update game_subtitle_en.gs * tests * typo.
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+4
-4
@@ -88,7 +88,7 @@
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)
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(dma-bucket-insert-tag
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(-> *display* frames (-> *display* on-screen) frame bucket-group)
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(bucket-id debug-draw0)
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(bucket-id debug)
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s5-0
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(the-as (pointer dma-tag) a3-4)
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)
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@@ -117,7 +117,7 @@
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)
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(dma-bucket-insert-tag
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(-> *display* frames (-> *display* on-screen) frame bucket-group)
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(bucket-id debug-draw0)
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(bucket-id debug)
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s5-1
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(the-as (pointer dma-tag) a3-7)
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)
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@@ -1356,7 +1356,7 @@
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)
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(('mask)
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(set! v0-0 (-> arg3 param 0))
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(set! (-> self mask-to-clear) (the-as uint v0-0))
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(set! (-> self mask-to-clear) (the-as process-mask v0-0))
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v0-0
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)
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)
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@@ -1478,7 +1478,7 @@
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(set! (-> self border-value) #f)
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(set! (-> self die?) #f)
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(set! (-> self survive-anim-end?) arg2)
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(set! (-> self mask-to-clear) (the-as uint #x4a0800))
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(set! (-> self mask-to-clear) (process-mask movie enemy platform projectile))
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(set! (-> self event-hook) (-> othercam-running event))
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(go othercam-running)
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0
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