ambient & hint subtitles and subtitles for citadel + training (#1337)

* hint & ambient subtitle support + `training` & `village1` subs

* update refs

* Update game_subtitle_en.gs

* Update game_subtitle_en.gs

* update source

* more subtitles

* Update game_subtitle_en.gs

* Update game_subtitle_en.gs

* tests

* typo.
This commit is contained in:
ManDude
2022-04-26 01:01:39 +01:00
committed by GitHub
parent 5842081e46
commit 1bede6954d
60 changed files with 748 additions and 376 deletions
+4 -4
View File
@@ -88,7 +88,7 @@
)
(dma-bucket-insert-tag
(-> *display* frames (-> *display* on-screen) frame bucket-group)
(bucket-id debug-draw0)
(bucket-id debug)
s5-0
(the-as (pointer dma-tag) a3-4)
)
@@ -117,7 +117,7 @@
)
(dma-bucket-insert-tag
(-> *display* frames (-> *display* on-screen) frame bucket-group)
(bucket-id debug-draw0)
(bucket-id debug)
s5-1
(the-as (pointer dma-tag) a3-7)
)
@@ -1356,7 +1356,7 @@
)
(('mask)
(set! v0-0 (-> arg3 param 0))
(set! (-> self mask-to-clear) (the-as uint v0-0))
(set! (-> self mask-to-clear) (the-as process-mask v0-0))
v0-0
)
)
@@ -1478,7 +1478,7 @@
(set! (-> self border-value) #f)
(set! (-> self die?) #f)
(set! (-> self survive-anim-end?) arg2)
(set! (-> self mask-to-clear) (the-as uint #x4a0800))
(set! (-> self mask-to-clear) (process-mask movie enemy platform projectile))
(set! (-> self event-hook) (-> othercam-running event))
(go othercam-running)
0