Remove assets folder, use more std::filesystem (#1575)

* Remove assets folder, use more std::filesystem

* windows fix

* another one for windows

* another one

* better system for different folders

* rm debugging stuff

* let extractor override everything

* dont revert jak1 change
This commit is contained in:
water111
2022-06-29 23:32:46 -04:00
committed by GitHub
parent 36dc015d62
commit 1e33dcda4b
36 changed files with 486 additions and 344 deletions
+1 -1
View File
@@ -14,7 +14,7 @@
#include "game/common/str_rpc_types.h"
namespace decompiler {
StrFileReader::StrFileReader(const std::string& file_path) {
StrFileReader::StrFileReader(const std::filesystem::path& file_path) {
auto data = file_util::read_binary_file(file_path);
ASSERT(data.size() >= SECTOR_SIZE); // must have at least the header sector
ASSERT(data.size() % SECTOR_SIZE == 0); // should be multiple of the sector size.