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Remove assets folder, use more std::filesystem (#1575)
* Remove assets folder, use more std::filesystem * windows fix * another one for windows * another one * better system for different folders * rm debugging stuff * let extractor override everything * dont revert jak1 change
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@@ -14,7 +14,7 @@
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#include "game/common/str_rpc_types.h"
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namespace decompiler {
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StrFileReader::StrFileReader(const std::string& file_path) {
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StrFileReader::StrFileReader(const std::filesystem::path& file_path) {
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auto data = file_util::read_binary_file(file_path);
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ASSERT(data.size() >= SECTOR_SIZE); // must have at least the header sector
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ASSERT(data.size() % SECTOR_SIZE == 0); // should be multiple of the sector size.
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