[jak3] Small bug fixes (#3933)

Fixes the pillars being transparent (but is a bit of a hack), the desert
sand not having texture filtering, and the "No memory card" on the title
screen with debug mode off.

---------

Co-authored-by: water111 <awaterford1111445@gmail.com>
This commit is contained in:
water111
2025-06-01 13:24:28 -04:00
committed by GitHub
parent b6649d2433
commit 228dfd82d1
3 changed files with 19 additions and 2 deletions
+5 -1
View File
@@ -1435,7 +1435,11 @@
(defmethod respond-progress ((this menu-sub-menu-option) (arg0 progress) (arg1 symbol))
(let ((s4-0 *progress-work*))
(when (and (not (-> s4-0 secrets-unlocked))
(or (= (-> arg0 current-options) *title-pc*)
(or
;; for some reason we hit this case on the non-debug first time title screen.
;; we don't have to worry about insufficient memory card space, so this is just
;; commented out.
;; (= (-> arg0 current-options) *title-pc*)
(= (-> arg0 current-options) *unlocked-secrets*)
(= (-> arg0 current-options) *select-scene-options*)
(= (-> arg0 current-options) *select-start-options*)