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[jak3] Small bug fixes (#3933)
Fixes the pillars being transparent (but is a bit of a hack), the desert sand not having texture filtering, and the "No memory card" on the title screen with debug mode off. --------- Co-authored-by: water111 <awaterford1111445@gmail.com>
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@@ -1435,7 +1435,11 @@
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(defmethod respond-progress ((this menu-sub-menu-option) (arg0 progress) (arg1 symbol))
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(let ((s4-0 *progress-work*))
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(when (and (not (-> s4-0 secrets-unlocked))
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(or (= (-> arg0 current-options) *title-pc*)
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(or
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;; for some reason we hit this case on the non-debug first time title screen.
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;; we don't have to worry about insufficient memory card space, so this is just
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;; commented out.
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;; (= (-> arg0 current-options) *title-pc*)
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(= (-> arg0 current-options) *unlocked-secrets*)
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(= (-> arg0 current-options) *select-scene-options*)
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(= (-> arg0 current-options) *select-start-options*)
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