[decomp] jak2: debug, debug-sphere (#1846)

I wasn't able to 100% complete `debug` due to a bunch of level boundary
debug stuff I couldn't figure out. But, I added a ref test and
documented/copied over everything else into goal_src.

Most of the functions that existed in Jak 1 are identical, others got an
extra param or 2 and some now make copies of arguments instead of
modifying them. There's a bunch of new functions, including all of the
debug functions that used to be in `level-boundary` are now in `debug`.
At the very end of `debug` there's also some weird asm functions
checking for some EE memory controller bug (not sure what's up with
that)?
This commit is contained in:
Ethan Lafrenais
2022-09-07 18:14:34 -04:00
committed by GitHub
parent 44d59e6b33
commit 22982d2750
20 changed files with 4702 additions and 106 deletions
+2
View File
@@ -41,6 +41,8 @@
"(method 3 sprite-aux-list)",
// sprite-distort
"sprite-draw-distorters", // uses clipping flag.
// debug
"(method 3 debug-vertex-stats)", // multiple defined
// asm, weird vector dot
"(method 17 trsqv)",
// history - rgba issues