mirror of
https://github.com/open-goal/jak-project
synced 2026-08-10 11:14:50 -04:00
[decomp] jak2: debug, debug-sphere (#1846)
I wasn't able to 100% complete `debug` due to a bunch of level boundary debug stuff I couldn't figure out. But, I added a ref test and documented/copied over everything else into goal_src. Most of the functions that existed in Jak 1 are identical, others got an extra param or 2 and some now make copies of arguments instead of modifying them. There's a bunch of new functions, including all of the debug functions that used to be in `level-boundary` are now in `debug`. At the very end of `debug` there's also some weird asm functions checking for some EE memory controller bug (not sure what's up with that)?
This commit is contained in:
@@ -41,6 +41,8 @@
|
||||
"(method 3 sprite-aux-list)",
|
||||
// sprite-distort
|
||||
"sprite-draw-distorters", // uses clipping flag.
|
||||
// debug
|
||||
"(method 3 debug-vertex-stats)", // multiple defined
|
||||
// asm, weird vector dot
|
||||
"(method 17 trsqv)",
|
||||
// history - rgba issues
|
||||
|
||||
Reference in New Issue
Block a user