[Decompiler, Game] Run type prop on gstring (#168)

* run type prop on gstring

* add types-h

* new settings

* cmake switch

* down to 4 failing functions

* clang format
This commit is contained in:
water111
2020-12-26 11:09:59 -05:00
committed by GitHub
parent 6bf9d97c51
commit 25301a8bbc
24 changed files with 595 additions and 160 deletions
+2 -2
View File
@@ -975,7 +975,7 @@ void IR_Compare::get_children(std::vector<std::shared_ptr<IR>>* output) const {
condition.get_children(output);
}
goos::Object IR_Suspend::to_form(const LinkedObjectFile& file) const {
goos::Object IR_Suspend_Atomic::to_form(const LinkedObjectFile& file) const {
(void)file;
return pretty_print::build_list("suspend!");
}
@@ -984,7 +984,7 @@ void IR_Nop::get_children(std::vector<std::shared_ptr<IR>>* output) const {
(void)output;
}
void IR_Suspend::get_children(std::vector<std::shared_ptr<IR>>* output) const {
void IR_Suspend_Atomic::get_children(std::vector<std::shared_ptr<IR>>* output) const {
(void)output;
}