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[decomp] collectables + works ingame! (#971)
* decomp: `collectables` * fix types * `powerups` and fixes * fixes * Merge branch 'pr/929' into d/temp/collectables * fix collide stuff * update things... * update * update * temp bump global heap mem * fix `defstate` hooks wrong/unnecessary sets & collide stuff for collectables * dumb mistakes :) * stub out broken process-drawable stuff * update refs * add `:no-inspect` key and save some memory & remove birth logs * Update kmachine.h * clang * add citadel * fix no-inspect key * fix tests!! * fix stupid mistake in `collide-shape-prim-sphere` alloc * comment annoying print * feedback * fix edge-case probably * remove `:no-inspect`s
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@@ -628,7 +628,7 @@ std::string ObjectFileDB::ir2_to_file(ObjectFileData& data, const Config& config
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try {
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result += ir2_function_to_string(data, func, seg);
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} catch (std::exception& e) {
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result += "Failed to write";
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result += "Failed to write ";
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result += func.name();
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result += ": ";
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result += e.what();
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