decomp3: more engine stuff, detect non-virtual state inheritance (#3377)

- `speech`
- `ambient`
- `water-h`
- `vol-h`
- `generic-obs`
- `carry-h`
- `pilot-h`
- `board-h`
- `gun-h`
- `flut-h`
- `indax-h`
- `lightjak-h`
- `darkjak-h`
- `target-util`
- `history`
- `collide-reaction-target`
- `logic-target`
- `sidekick`
- `projectile`
- `voicebox`
- `ragdoll-edit`
- most of `ragdoll` (not added to gsrc yet)
- `curves`
- `find-nearest`
- `lightjak-wings`
- `target-handler`
- `target-anim`
- `target`
- `target2`
- `target-swim`
- `target-lightjak`
- `target-invisible`
- `target-death`
- `target-gun`
- `gun-util`
- `board-util`
- `target-board`
- `board-states`
- `mech-h`
- `vol`
- `vent`
- `viewer`
- `gem-pool`
- `collectables`
- `crates`
- `secrets-menu`

Additionally:

- Detection of non-virtual state inheritance
- Added a config file that allows overriding the process stack size set
by `stack-size-set!` calls
- Fix for integer multiplication with `r0`
- Fixed detection for the following macros:
	- `static-attack-info`
- `defpart` and `defpartgroup` (probably still needs adjustments, uses
Jak 2 implementation at the moment)
- `sound-play` (Jak 3 seems to always call `sound-play-by-name` with a
`sound-group` of 0, so the macro has been temporarily defaulted to use
that)

One somewhat significant change made here that should be noted is that
the return type of `process::init-from-entity!` was changed to `object`.
I've been thinking about this for a while, since it looks a bit nicer
without the `(none)` at the end and I have recently encountered init
methods that early return `0`.
This commit is contained in:
Hat Kid
2024-03-03 21:15:27 +01:00
committed by GitHub
parent 6822e5cc71
commit 2969833b2d
222 changed files with 124199 additions and 4345 deletions
@@ -622,6 +622,11 @@ void ObjectFileDB::ir2_type_analysis_pass(int seg, const Config& config, ObjectF
func.ir2.env.set_stack_structure_hints(
try_lookup(config.stack_structure_hints_by_function, func_name));
if (config.process_stack_size_overrides.find(func_name) !=
config.process_stack_size_overrides.end()) {
func.process_stack_size = config.process_stack_size_overrides.at(func_name);
}
if (func.guessed_name.kind == FunctionName::FunctionKind::V_STATE) {
if (config.art_group_type_remap.find(func.guessed_name.type_name) !=
config.art_group_type_remap.end()) {