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[decompiler] More inline vector functions (#3861)
This adds more recognition for inlined vector functions to the decompiler, which can clean up a bunch of ugly looking code/`rlet`s.  Unfortunately, this changes the numbering of ops in the decomp, since all the vector instructions get combined in a single "operation" by the decompiler. I really tried to avoid having this ever happen in the decompiler and this is one of the few cases where it has. So I had to update a bunch of type casts. For that reason I haven't turned this on in Jak 2 yet, although I am planning to do that at some point. (probably at the same time as porting back a bunch of jak 3 improvements to jak 2) --------- Co-authored-by: water111 <awaterford1111445@gmail.com>
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@@ -1890,8 +1890,12 @@ std::string fixed_operator_to_string(FixedOperatorKind kind) {
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return "mouse-hold?";
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case FixedOperatorKind::VECTOR_LENGTH:
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return "vector-length";
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case FixedOperatorKind::VECTOR_LENGTH_SQUARED:
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return "vector-length-squared";
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case FixedOperatorKind::VECTOR_PLUS_FLOAT_TIMES:
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return "vector+float*!";
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case FixedOperatorKind::VECTOR_PLUS_TIMES:
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return "vector+*!";
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case FixedOperatorKind::FOCUS_TEST:
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return "focus-test?";
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default:
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