Run IOP Vblank handler on the IOP thread (#1752)

This commit is contained in:
Ziemas
2022-08-14 23:21:02 +02:00
committed by GitHub
parent a77f8ae66d
commit 2acc5250f8
11 changed files with 48 additions and 5 deletions
-2
View File
@@ -5,7 +5,6 @@
#include "common/util/Assert.h"
#include "game/graphics/gfx.h"
#include "game/overlord/srpc.h"
/*!
* Wait for rendering to complete.
@@ -32,6 +31,5 @@ u32 sceGsSyncPath(u32 mode, u32 timeout) {
*/
u32 sceGsSyncV(u32 mode) {
ASSERT(mode == 0);
VBlank_Handler();
return Gfx::vsync();
}