d/jak2: finish more of cam-master which allows the game to start it's settings routine

This commit is contained in:
Tyler Wilding
2022-10-06 23:12:34 -04:00
parent 362e6b69b4
commit 2e45e11f41
13 changed files with 2590 additions and 252 deletions
@@ -56,13 +56,14 @@
(get-quat (_type_) quaternion 21)
(get-transv (_type_) vector 22)
(process-focusable-method-23 (_type_) none 23)
(process-focusable-method-24 (_type_) none 24)
(process-focusable-method-25 (_type_) int 25)
(process-focusable-method-24 (_type_) float 24)
(process-focusable-method-25 (_type_) time-frame 25)
(process-focusable-method-26 (_type_) none 26)
)
)
;; WARN: Return type mismatch structure vs vector.
(defmethod get-trans process-focusable ((obj process-focusable) (arg0 int))
(let ((gp-0 (-> obj root)))
(the-as vector (cond
@@ -97,8 +98,7 @@
)
(defmethod process-focusable-method-24 process-focusable ((obj process-focusable))
0
(none)
0.0
)
(defmethod process-focusable-method-26 process-focusable ((obj process-focusable))
@@ -106,12 +106,7 @@
(none)
)
;; WARN: Return type mismatch int vs time-frame.
(defmethod process-focusable-method-25 process-focusable ((obj process-focusable))
0
(the-as time-frame 0)
)
0