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https://github.com/open-goal/jak-project
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d/jak2: finish more of cam-master which allows the game to start it's settings routine
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@@ -56,13 +56,14 @@
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(get-quat (_type_) quaternion 21)
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(get-transv (_type_) vector 22)
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(process-focusable-method-23 (_type_) none 23)
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(process-focusable-method-24 (_type_) none 24)
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(process-focusable-method-25 (_type_) int 25)
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(process-focusable-method-24 (_type_) float 24)
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(process-focusable-method-25 (_type_) time-frame 25)
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(process-focusable-method-26 (_type_) none 26)
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)
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)
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;; WARN: Return type mismatch structure vs vector.
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(defmethod get-trans process-focusable ((obj process-focusable) (arg0 int))
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(let ((gp-0 (-> obj root)))
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(the-as vector (cond
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@@ -97,8 +98,7 @@
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)
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(defmethod process-focusable-method-24 process-focusable ((obj process-focusable))
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0
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(none)
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0.0
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)
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(defmethod process-focusable-method-26 process-focusable ((obj process-focusable))
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@@ -106,12 +106,7 @@
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(none)
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)
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;; WARN: Return type mismatch int vs time-frame.
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(defmethod process-focusable-method-25 process-focusable ((obj process-focusable))
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0
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(the-as time-frame 0)
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)
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0
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