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https://github.com/open-goal/jak-project
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d/jak2: finish more of cam-master which allows the game to start it's settings routine
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+1162
File diff suppressed because it is too large
Load Diff
+2
-2
@@ -114,7 +114,7 @@
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(tracking-spline-method-19 (_type_ float vector tracking-spline-sampler) vector 19)
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(tracking-spline-method-20 (_type_ vector int) none 20)
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(tracking-spline-method-21 (_type_ vector float float float) vector 21)
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(tracking-spline-method-22 (_type_ float) none 22)
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(tracking-spline-method-22 (_type_ float) symbol 22)
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(debug-draw-spline (_type_) none 23)
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)
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)
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@@ -628,7 +628,7 @@
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(:methods
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(camera-master-method-14 (_type_ vector) vector 14)
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(camera-master-method-15 (_type_ vector) vector 15)
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(camera-master-method-16 (_type_ symbol) none 16)
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(camera-master-method-16 (_type_ symbol) int 16)
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)
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)
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+2
-3
@@ -892,7 +892,7 @@
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)
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;; definition for method 22 of type tracking-spline
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;; WARN: Return type mismatch int vs none.
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;; WARN: Return type mismatch int vs symbol.
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(defmethod tracking-spline-method-22 tracking-spline ((obj tracking-spline) (arg0 float))
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(when (< arg0 (-> obj summed-len))
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(let ((s5-0 (new 'stack-no-clear 'tracking-spline-sampler)))
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@@ -904,8 +904,7 @@
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(tracking-spline-method-14 obj s5-0)
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)
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)
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0
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(none)
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(the-as symbol 0)
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)
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;; definition for method 9 of type tracking-spline
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