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game: cleanup gk's CLI documentation (#2189)
An attempt to cleanup the last CLI interface we have left to cleanup. - `gk` args now follow the typical convention ie. `--proj-path` instead of `-proj-path`. - args that are passed through to the rest of the application / the game's runtime use the typical convention of following a `--` - I'm thinking some args shouldn't be handled at this level ie (`-nodisplay`, `-vm`, `-novm` or `-jak2`) These could be better documented as legitimate flags and passed in via a nice struct. They don't seem to be used in `InitParams` but I'll triple check. There's a temporary shim here so there is no coupled release with the launcher (right now it executes `gk` with a few args). So I just change the old args into the new format. After one release cycle, I can change it in the launcher and delete it here. I am unsure if this will break the bash shellscript usages -- not sure which args were usually passed into `$@` 
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@@ -3,4 +3,4 @@
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# Directory of this script
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DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
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"${DIR}"/../../build/game/gk -fakeiso -debug -nodisplay"$@"
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"${DIR}"/../../build/game/gk -- -fakeiso -debug -nodisplay"$@"
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