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[jak 2] ETIE (#2326)
Definitely needs a clean up pass, but I think the functionality is very close. There's a few "hacks" still: - I am using the emerc logic for environment mapping, which doesn't care about the length of the normals. I can't figure out how the normal scaling worked in etie. I want to do a little bit more experimentation with this before merging. - There is some part about adgifs for TIE and ETIE that I don't understand. The clearly correct behavior of TIE/ETIE is that the alpha settings from the adgif shader are overwritten by the settings from the renderer. But I can't figure out how this happens in all cases. - Fade out is completely disabled. I think this is fine because the performance difference isn't bad. But if you are comparing screenshots with PCSX2, it will make things look a tiny bit different.
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@@ -225,6 +225,8 @@ VuDisassembler::VuDisassembler(VuKind kind) : m_kind(kind) {
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add_op(VuInstrK::SQRT, "sqrt").fsf_zero().ftf_0().vis_zero().dst_q().src_vft();
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add_op(VuInstrK::SQD, "sqd").dst_mask().src_vfs().src_vit();
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add_op(VuInstrK::ERLENG, "erleng").dst_mask().vft_zero().src_vfs().dst_p();
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add_op(VuInstrK::ESUM, "esum").dst_mask().vft_zero().src_vfs().dst_p();
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add_op(VuInstrK::ESADD, "esadd").dst_mask().vft_zero().src_vfs().dst_p();
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add_op(VuInstrK::ELENG, "eleng").dst_mask().vft_zero().src_vfs().dst_p();
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add_op(VuInstrK::MFP, "mfp").dst_mask().dst_vft().src_p();
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}
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@@ -294,10 +296,14 @@ VuInstrK VuDisassembler::lower_kind(u32 in) {
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return VuInstrK::XTOP;
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case 0b11011'1111'00:
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return VuInstrK::XGKICK;
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case 0b11100'1111'00:
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return VuInstrK::ESADD;
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case 0b11100'1111'10:
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return VuInstrK::ELENG;
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case 0b11100'1111'11:
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return VuInstrK::ERLENG;
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case 0b11101'1111'10:
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return VuInstrK::ESUM;
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case 0b11110'1111'11:
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return VuInstrK::WAITP;
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}
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