[jak2] GOAL side texture animation stuff (#2766)

It turns out we didn't decompile any of this stuff yet.
This commit is contained in:
water111
2023-06-24 10:11:47 -04:00
committed by GitHub
parent 97fd6a6e8d
commit 2fc943977f
45 changed files with 4197 additions and 391 deletions
+3
View File
@@ -51,6 +51,9 @@ const std::map<InstructionKind, OpenGOALAsm::Function> MIPS_ASM_TO_OPEN_GOAL_FUN
{InstructionKind::PCPYLD, {".pcpyld", {}}},
{InstructionKind::PCPYUD, {".pcpyud", {}}},
// MMI Add
{InstructionKind::PADDB, {".paddb", {}}},
// NOTE - depending on how this is used, this may case issues! Be Warned!
// lots of implicit logic in OpenGOAL depending on argument types!
{InstructionKind::MFC1, {".mov", {}}},