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[jak2] GOAL side texture animation stuff (#2766)
It turns out we didn't decompile any of this stuff yet.
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@@ -2583,6 +2583,7 @@ FormElement* rewrite_dma_buffer_add_gs_set(const std::vector<LetElement*>& in,
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{"dthe", "gs-dthe"},
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{"colclamp", "gs-color-clamp"},
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{"xyzf3", "gs-xyzf"},
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{"xyz2", "gs-xyz"},
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{"xyz3", "gs-xyz"},
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{"bitbltbuf", "gs-bitbltbuf"},
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{"trxpos", "gs-trxpos"},
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