Windows fixes

More Windows fixes
This commit is contained in:
doctaweed
2020-08-26 18:59:06 -06:00
parent 8927bd976d
commit 33e522ea52
54 changed files with 513 additions and 270 deletions
+21 -18
View File
@@ -2,12 +2,11 @@
* @file Deci2Server.cpp
* Basic implementation of a DECI2 server.
* Works with deci2.cpp (sceDeci2) to implement the networking on target
*/
#include <cstdio>
#include <sys/socket.h>
#include <netinet/tcp.h>
#include <unistd.h>
#include <Winsock2.h>
#include <io.h>
#include <cassert>
#include <utility>
@@ -15,6 +14,8 @@
#include "common/versions.h"
#include "Deci2Server.h"
typedef int socklen_t;
Deci2Server::Deci2Server(std::function<bool()> shutdown_callback) {
buffer = new char[BUFFER_SIZE];
want_exit = std::move(shutdown_callback);
@@ -41,7 +42,7 @@ Deci2Server::~Deci2Server() {
/*!
* Start waiting for the Listener to connect
*/
bool Deci2Server::init() {
server_fd = socket(AF_INET, SOCK_STREAM, 0);
if (server_fd < 0) {
@@ -49,16 +50,16 @@ bool Deci2Server::init() {
return false;
}
int opt = 1;
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
const char opt = 1;
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_BROADCAST, &opt, sizeof(opt))) {
printf("[Deci2Server] Failed to setsockopt 1\n");
close(server_fd);
server_fd = -1;
return false;
}
int one = 1;
if (setsockopt(server_fd, SOL_TCP, TCP_NODELAY, &one, sizeof(one))) {
const char one = 1;
if (setsockopt(server_fd, SOL_SOCKET, TCP_NODELAY, &one, sizeof(one))) {
printf("[Deci2Server] Failed to setsockopt 2\n");
close(server_fd);
server_fd = -1;
@@ -103,7 +104,7 @@ bool Deci2Server::init() {
/*!
* Return true if the listener is connected.
*/
bool Deci2Server::check_for_listener() {
if (server_connected) {
if (accept_thread_running) {
@@ -118,7 +119,7 @@ bool Deci2Server::check_for_listener() {
/*!
* Send data from buffer. User must provide appropriate headers.
*/
void Deci2Server::send_data(void* buf, u16 len) {
lock();
if (!server_connected) {
@@ -139,14 +140,14 @@ void Deci2Server::send_data(void* buf, u16 len) {
/*!
* Lock the DECI mutex. Should be done before modifying protocols.
*/
void Deci2Server::lock() {
deci_mutex.lock();
}
/*!
* Unlock the DECI mutex. Should be done after modifying protocols.
*/
void Deci2Server::unlock() {
deci_mutex.unlock();
}
@@ -154,7 +155,7 @@ void Deci2Server::unlock() {
/*!
* Wait for protocols to become ready.
* This avoids the case where we receive messages before protocol handlers are set up.
*/
void Deci2Server::wait_for_protos_ready() {
if (protocols_ready)
return;
@@ -167,7 +168,7 @@ void Deci2Server::wait_for_protos_ready() {
* Will unblock wait_for_protos_ready and incoming messages will be dispatched to these
* protocols. You can change the protocol handlers, but you should lock the mutex before
* doing so.
*/
void Deci2Server::send_proto_ready(Deci2Driver* drivers, int* driver_count) {
lock();
d2_drivers = drivers;
@@ -214,7 +215,7 @@ void Deci2Server::run() {
printf("[DECI2] Warning: no handler for this message, ignoring...\n");
unlock();
return;
// throw std::runtime_error("no handler!");
// throw std::exception("no handler!");
}
auto& driver = d2_drivers[handler];
@@ -249,16 +250,18 @@ void Deci2Server::run() {
/*!
* Background thread for waiting for the listener.
*/
void Deci2Server::accept_thread_func() {
socklen_t l = sizeof(addr);
while (!kill_accept_thread) {
new_sock = accept(server_fd, (sockaddr*)&addr, &l);
if (new_sock >= 0) {
u32 versions[2] = {versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR};
const char versions = {versions::GOAL_VERSION_MAJOR};
send(new_sock, &versions, 8, 0); // todo, check result?
server_connected = true;
return;
}
}
}
*/