add an optional, less-accurate-but-faster sprite render and fix silly math bug (#1102)

* also add a new sprite renderer

* claaaang

* goal build fix

* fix tests, add stack singleton option

* make all event-message-blocks the same

* diskboot
This commit is contained in:
water111
2022-01-21 21:11:57 -05:00
committed by GitHub
parent 4648f78733
commit 35bdc9b1d3
45 changed files with 1493 additions and 277 deletions
+1 -1
View File
@@ -857,7 +857,7 @@ void InitMachineScheme() {
*EnableMethodSet = (*EnableMethodSet) + 1;
load_and_link_dgo_from_c("game", kglobalheap,
LINK_FLAG_OUTPUT_LOAD | LINK_FLAG_EXECUTE | LINK_FLAG_PRINT_LOGIN,
0x400000);
0x400000, true);
*EnableMethodSet = (*EnableMethodSet) - 1;
kernel_packages->value =