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Jak 3, fixes for animation issues, rm debug print (#3453)
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@@ -165,7 +165,9 @@ std::string Debugger::get_info_about_addr(u32 addr) {
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if (map_loc.empty) {
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return "Unknown Address";
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}
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std::string result = fmt::format("Object: {}\n", map_loc.obj_name);
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std::string result = fmt::format("Object: {} {} (0x{:x} to 0x{:x}) offset 0x{:x}\n",
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map_loc.obj_name, map_loc.seg_id, map_loc.start_addr,
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map_loc.end_addr, addr - map_loc.start_addr);
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u64 obj_offset = addr - map_loc.start_addr;
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FunctionDebugInfo* info = nullptr;
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std::string name;
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