[decompiler] Fix rlet in top level and detect matrix and stack inline construction (#547)

* top level in rlet

* detect matrix and vector inline 0

* pretty print the symbol map
This commit is contained in:
water111
2021-05-31 18:14:18 -04:00
committed by GitHub
parent 84c0522102
commit 3d8013633a
19 changed files with 422 additions and 458 deletions
@@ -48,27 +48,19 @@
;; definition for function transform-matrix-calc!
;; Used lq/sq
(defun transform-matrix-calc! ((tf transform) (dst-mat matrix))
(let ((s4-0 (new 'stack-no-clear 'matrix)))
(set! (-> s4-0 vector 0 quad) (the-as uint128 0))
(set! (-> s4-0 vector 1 quad) (the-as uint128 0))
(set! (-> s4-0 vector 2 quad) (the-as uint128 0))
(set! (-> s4-0 vector 3 quad) (the-as uint128 0))
(let ((s3-0 (new 'stack-no-clear 'matrix)))
(set! (-> s3-0 vector 0 quad) (the-as uint128 0))
(set! (-> s3-0 vector 1 quad) (the-as uint128 0))
(set! (-> s3-0 vector 2 quad) (the-as uint128 0))
(set! (-> s3-0 vector 3 quad) (the-as uint128 0))
(matrix-identity! dst-mat)
(matrix-translate! dst-mat (-> tf trans))
(matrix-rotate-y! s4-0 (-> tf rot y))
(matrix*! s3-0 s4-0 dst-mat)
(matrix-rotate-x! s4-0 (-> tf rot x))
(matrix*! dst-mat s4-0 s3-0)
(matrix-rotate-z! s4-0 (-> tf rot z))
(matrix*! s3-0 s4-0 dst-mat)
(matrix-scale! s4-0 (-> tf scale))
(matrix*! dst-mat s4-0 s3-0)
)
(let ((s4-0 (new-stack-matrix0))
(s3-0 (new-stack-matrix0))
)
(matrix-identity! dst-mat)
(matrix-translate! dst-mat (-> tf trans))
(matrix-rotate-y! s4-0 (-> tf rot y))
(matrix*! s3-0 s4-0 dst-mat)
(matrix-rotate-x! s4-0 (-> tf rot x))
(matrix*! dst-mat s4-0 s3-0)
(matrix-rotate-z! s4-0 (-> tf rot z))
(matrix*! s3-0 s4-0 dst-mat)
(matrix-scale! s4-0 (-> tf scale))
(matrix*! dst-mat s4-0 s3-0)
)
)
@@ -77,29 +69,21 @@
(defun
transform-matrix-parent-calc!
((tf transform) (dst-mat matrix) (inv-scale vector))
(let ((s4-0 (new 'stack-no-clear 'matrix)))
(set! (-> s4-0 vector 0 quad) (the-as uint128 0))
(set! (-> s4-0 vector 1 quad) (the-as uint128 0))
(set! (-> s4-0 vector 2 quad) (the-as uint128 0))
(set! (-> s4-0 vector 3 quad) (the-as uint128 0))
(let ((s3-0 (new 'stack-no-clear 'matrix)))
(set! (-> s3-0 vector 0 quad) (the-as uint128 0))
(set! (-> s3-0 vector 1 quad) (the-as uint128 0))
(set! (-> s3-0 vector 2 quad) (the-as uint128 0))
(set! (-> s3-0 vector 3 quad) (the-as uint128 0))
(matrix-identity! s3-0)
(matrix-translate! s3-0 (-> tf trans))
(matrix-inv-scale! s4-0 inv-scale)
(matrix*! dst-mat s4-0 s3-0)
(matrix-rotate-y! s4-0 (-> tf rot y))
(matrix*! s3-0 s4-0 dst-mat)
(matrix-rotate-x! s4-0 (-> tf rot x))
(matrix*! dst-mat s4-0 s3-0)
(matrix-rotate-z! s4-0 (-> tf rot z))
(matrix*! s3-0 s4-0 dst-mat)
(matrix-scale! s4-0 (-> tf scale))
(matrix*! dst-mat s4-0 s3-0)
)
(let ((s4-0 (new-stack-matrix0))
(s3-0 (new-stack-matrix0))
)
(matrix-identity! s3-0)
(matrix-translate! s3-0 (-> tf trans))
(matrix-inv-scale! s4-0 inv-scale)
(matrix*! dst-mat s4-0 s3-0)
(matrix-rotate-y! s4-0 (-> tf rot y))
(matrix*! s3-0 s4-0 dst-mat)
(matrix-rotate-x! s4-0 (-> tf rot x))
(matrix*! dst-mat s4-0 s3-0)
(matrix-rotate-z! s4-0 (-> tf rot z))
(matrix*! s3-0 s4-0 dst-mat)
(matrix-scale! s4-0 (-> tf scale))
(matrix*! dst-mat s4-0 s3-0)
)
)
@@ -107,7 +91,3 @@
(defun trs-matrix-calc! ((tf trs) (dst-mat matrix))
(transform-matrix-calc! (the-as transform (-> tf trans)) dst-mat)
)