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https://github.com/open-goal/jak-project
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game: Get camera code working (#965)
* cmake: disable edit&continue flags * goos: make the build system work for alternate file paths nicely * vs: update vs config * vscode: extend terminal buffer! * vs: fix presets * debugger: fix exception handler * game: add logo to application * decomp: get `cam-master` to "work" -- manually changed return type * debugger: fix printing issue * game: get the camera actually working * game: neutralize the analog sticks * game: support analog sticks * tests: update ref tests * temp commit - inprogress stuff * fix `send-macro` * turn camera stuff back on, seems to work. Still kernel-dispatch problem though * address feedback * formatting
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+8
-2
@@ -9,9 +9,15 @@ tasks:
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ignore_error: true
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run-game:
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cmds:
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- ./out/build/Debug/bin/gk.exe -fakeiso -debug -nodisplay
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repl:
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- ./out/build/Release/bin/gk.exe -fakeiso -debug
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run-game-headless:
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cmds:
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- ./out/build/Release/bin/gk.exe -fakeiso -debug -nodisplay
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repl:
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env:
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OPENGOAL_DECOMP_DIR: "jak1/"
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cmds:
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# (mi) | (test-play)
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- ./out/build/Release/bin/goalc.exe -auto-lt
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decomp:
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cmds:
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