game: Get camera code working (#965)

* cmake: disable edit&continue flags

* goos: make the build system work for alternate file paths nicely

* vs: update vs config

* vscode: extend terminal buffer!

* vs: fix presets

* debugger: fix exception handler

* game: add logo to application

* decomp: get `cam-master` to "work" -- manually changed return type

* debugger: fix printing issue

* game: get the camera actually working

* game: neutralize the analog sticks

* game: support analog sticks

* tests: update ref tests

* temp commit - inprogress stuff

* fix `send-macro`

* turn camera stuff back on, seems to work.  Still kernel-dispatch problem though

* address feedback

* formatting
This commit is contained in:
Tyler Wilding
2021-11-13 22:41:15 -05:00
committed by GitHub
parent d2f02600de
commit 44c43610ce
45 changed files with 10235 additions and 1332 deletions
+3 -1
View File
@@ -24,7 +24,9 @@ files_with_modifications = [
"target-util",
"ambient",
"viewer",
"sunken-obs"
"sunken-obs",
"cam-master",
"default-menu"
]
for file in files: