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game: Get camera code working (#965)
* cmake: disable edit&continue flags * goos: make the build system work for alternate file paths nicely * vs: update vs config * vscode: extend terminal buffer! * vs: fix presets * debugger: fix exception handler * game: add logo to application * decomp: get `cam-master` to "work" -- manually changed return type * debugger: fix printing issue * game: get the camera actually working * game: neutralize the analog sticks * game: support analog sticks * tests: update ref tests * temp commit - inprogress stuff * fix `send-macro` * turn camera stuff back on, seems to work. Still kernel-dispatch problem though * address feedback * formatting
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@@ -177,7 +177,7 @@
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;; definition for function looping-code
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;; INFO: Return type mismatch none vs symbol.
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;; WARN: rewrite_to_get_var got a none typed variable. Is there unreachable code?
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;; WARN: rewrite_to_get_var got a none typed variable. Is there unreachable code?. [OP: 2]
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(defun looping-code ()
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(while #t
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(suspend)
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