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[decompiler] as-type and font method support (#3855)
Add support for `as-type` macro, and detecting inline font methods. This works in all three games but I've only updated jak 3's goal_src for now. Eventually I will go back and work through the others, but I want to get more decompiler features in first.  --------- Co-authored-by: water111 <awaterford1111445@gmail.com>
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+2
-14
@@ -1001,13 +1001,7 @@
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(draw-string "..." s1-0 s5-0)
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(set! arg4 (and (zero? arg3) arg4))
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(when arg4
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(let ((v1-12 s5-0)
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(a1-5 20)
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(a0-10 204)
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)
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(set! (-> v1-12 origin x) (the float a1-5))
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(set! (-> v1-12 origin y) (the float a0-10))
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)
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(set-origin! s5-0 20 204)
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(draw-string-adv (-> arg0 name) s1-0 s5-0)
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(draw-string-adv ":" s1-0 s5-0)
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(draw-string (-> arg0 display-str) s1-0 s5-0)
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@@ -1115,13 +1109,7 @@
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(font-color menu)
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)
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)
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(let ((v1-16 (-> arg0 context font))
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(a1-5 s3-1)
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(a0-18 s2-1)
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)
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(set! (-> v1-16 origin x) (the float a1-5))
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(set! (-> v1-16 origin y) (the float a0-18))
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)
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(set-origin! (-> arg0 context font) s3-1 s2-1)
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(set! sv-16 (-> *display* frames (-> *display* on-screen) frame debug-buf))
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(set! sv-32 (-> sv-16 base))
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(draw-string ">" sv-16 (-> arg0 context font))
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