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[decompiler] as-type and font method support (#3855)
Add support for `as-type` macro, and detecting inline font methods. This works in all three games but I've only updated jak 3's goal_src for now. Eventually I will go back and work through the others, but I want to get more decompiler features in first.  --------- Co-authored-by: water111 <awaterford1111445@gmail.com>
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+1
-7
@@ -483,13 +483,7 @@
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#f
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)
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((-> arg0 mode-name)
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(let ((s5-1 (-> arg0 mode-name value)))
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(set! (-> arg0 cam-mode) (the-as symbol (if (type? s5-1 state)
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s5-1
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)
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)
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)
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)
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(set! (-> arg0 cam-mode) (the-as symbol (the-as object (as-type (-> arg0 mode-name value) state))))
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(set! (-> arg0 real-entity-name) #f)
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#f
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)
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+1
-5
@@ -2619,11 +2619,7 @@
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)
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)
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((or (logtest? (-> self options) (cam-slave-options-u32 BUTT_CAM))
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(let ((s3-0 (handle->process (-> *camera* settings butt-handle))))
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(if (type? s3-0 process-drawable)
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s3-0
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)
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)
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(the-as object (as-type (handle->process (-> *camera* settings butt-handle)) process-drawable))
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)
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(vector-normalize-copy! gp-3 (-> self view-flat) 1.0)
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(let ((v1-283 (handle->process (-> *camera* settings butt-handle))))
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