[decompiler] as-type and font method support (#3855)

Add support for `as-type` macro, and detecting inline font methods. This
works in all three games but I've only updated jak 3's goal_src for now.
Eventually I will go back and work through the others, but I want to get
more decompiler features in first.


![image](https://github.com/user-attachments/assets/5c31bf85-97b4-437c-bc4b-dc054e60551e)

---------

Co-authored-by: water111 <awaterford1111445@gmail.com>
This commit is contained in:
water111
2025-02-01 21:23:11 -05:00
committed by GitHub
parent d5590ab638
commit 48cb9bb787
645 changed files with 5391 additions and 16694 deletions
+1 -6
View File
@@ -773,12 +773,7 @@
;; definition (debug) for function teleport-camera-by-name
;; WARN: Return type mismatch object vs none.
(defun-debug teleport-camera-by-name ((arg0 string))
(let* ((gp-0 (entity-by-name arg0))
(v1-0 (if (type? gp-0 entity-actor)
gp-0
)
)
)
(let ((v1-0 (the-as entity (as-type (entity-by-name arg0) entity-actor))))
(if (and v1-0 *camera*)
(send-event *camera* 'teleport-to-vector-start-string (-> v1-0 trans))
)