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[decompiler] as-type and font method support (#3855)
Add support for `as-type` macro, and detecting inline font methods. This works in all three games but I've only updated jak 3's goal_src for now. Eventually I will go back and work through the others, but I want to get more decompiler features in first.  --------- Co-authored-by: water111 <awaterford1111445@gmail.com>
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@@ -93,12 +93,7 @@
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;; definition for function camera-teleport-to-entity-named
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;; WARN: Return type mismatch int vs none.
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(defun camera-teleport-to-entity-named ((arg0 string))
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(let* ((gp-0 (entity-by-name arg0))
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(a0-3 (if (type? gp-0 entity-actor)
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gp-0
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)
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)
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)
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(let ((a0-3 (as-type (entity-by-name arg0) entity-actor)))
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(if a0-3
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(camera-teleport-to-entity (the-as entity-actor a0-3))
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(format #t "sorry, couldn't find an actor named '~S'~%" arg0)
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