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[graphics] first half of shadow renderer (#1246)
* start on dma stuff * temp * temp * add shadow cpu
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+2
-2
@@ -1493,8 +1493,8 @@
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(zero? (-> obj draw cur-lod))
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(logtest? (-> obj draw status) (draw-status was-drawn))
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)
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(dummy-15 gp-0 (-> obj draw origin) -4096.0 4096.0 32768.0)
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(dummy-14 gp-0)
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(collide-to-find-planes gp-0 (-> obj draw origin) -4096.0 4096.0 32768.0)
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(update-direction-from-time-of-day gp-0)
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)
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(else
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(let ((v1-10 gp-0))
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