[decomp] add a bunch of flag enums (#1350)

* update refs

* first pass

* update refs 2

* update

* update

* update

* stuff and things

* accidentally wiped this

* fancy decomp for static sound specs

* clang

* 5 more refs
This commit is contained in:
ManDude
2022-05-02 23:35:17 +01:00
committed by GitHub
parent b40cbea366
commit 4d634cf50d
279 changed files with 7312 additions and 5465 deletions
+1 -1
View File
@@ -448,7 +448,7 @@ goos::Object decompile_sparticle_group_item(const TypeSpec& type,
const std::vector<std::vector<LinkedWord>>& words,
const TypeSystem& ts,
const LinkedObjectFile* file) {
auto normal = decompile_structure(type, label, labels, words, ts, file, false);
// auto normal = decompile_structure(type, label, labels, words, ts, file, false);
// fmt::print("Doing: {}\n", normal.print());
auto uncast_type_info = ts.lookup_type(type);
auto type_info = dynamic_cast<StructureType*>(uncast_type_info);