logs: replace every fmt::print with a lg call instead (#1368)

Favors the `lg` namespace over `fmt` directly, as this will output the
logs to a file / has log levels.

I also made assertion errors go to a file, this unfortunately means
importing `lg` and hence `fmt` which was attempted to be avoided before.
But I'm not sure how else to do this aspect without re-inventing the
file logging.

We have a lot of commented out prints as well that we should probably
cleanup at some point / switch them to trace level and default to `info`
level.

I noticed the pattern of disabling debug logs behind some boolean,
something to consider cleaning up in the future -- if our logs were more
structured (knowing where they are coming from) then a lot this
boilerplate could be eliminated.

Closes #1358
This commit is contained in:
Tyler Wilding
2022-10-01 11:58:36 -04:00
committed by GitHub
parent 4e48ba21c1
commit 4d751af38e
120 changed files with 990 additions and 893 deletions
+4 -2
View File
@@ -2,13 +2,15 @@
#include <map>
#include "common/log/log.h"
constexpr float kClusterSize = 4096 * 40; // 100 in-game meters
constexpr float kMasterOffset = 12000 * 4096;
std::pair<u64, u16> position_to_cluster_and_offset(float in) {
in += kMasterOffset;
if (in < 0) {
fmt::print("negative: {}\n", in);
lg::print("negative: {}\n", in);
}
ASSERT(in >= 0);
int cluster_cell = (in / kClusterSize);
@@ -69,4 +71,4 @@ void pack_tfrag_vertices(tfrag3::PackedTfragVertices* result,
}
ASSERT(next_cluster_idx < UINT16_MAX);
}
}