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[Decompiler - New IR] Add AtomicOp (#181)
* wip decompiler ir * add AtomicOp stuff * fix windows build and warnings * add instruction parser * include * make minilzo shared * odr fix * a * fix merge conflicts * move decompiler into namespace * update the code coverage to include the decompiler * add demo test * add register use test to example test
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@@ -7,6 +7,7 @@
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#include "common/util/FileUtil.h"
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int main(int argc, char** argv) {
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using namespace decompiler;
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lg::set_file(file_util::get_file_path({"log/decompiler.txt"}));
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lg::set_file_level(lg::level::info);
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lg::set_stdout_level(lg::level::info);
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@@ -67,7 +68,7 @@ int main(int argc, char** argv) {
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}
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if (get_config().process_game_text) {
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auto result = db.process_game_text();
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auto result = db.process_game_text_files();
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file_util::write_text_file(file_util::get_file_path({"assets", "game_text.txt"}), result);
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}
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@@ -76,7 +77,7 @@ int main(int argc, char** argv) {
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}
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if (get_config().process_game_count) {
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auto result = db.process_game_count();
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auto result = db.process_game_count_file();
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file_util::write_text_file(file_util::get_file_path({"assets", "game_count.txt"}), result);
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}
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