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[decomp] flags for continue points (#1303)
* make flags! * finish flags * refs * Update game.gp * fix target decomp * Update target.gc
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@@ -742,8 +742,8 @@ void SimpleExpressionElement::update_from_stack_fpr_to_gpr(const Env& env,
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m_popped = false;
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update_from_stack(env, pool, stack, result, allow_side_effects);
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} else {
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throw std::runtime_error(
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fmt::format("FPR -> GPR applied to a {} in {}", src_type.print(), to_string(env)));
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throw std::runtime_error(fmt::format("FPR -> GPR applied to a {} in {} at {}", src_type.print(),
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to_string(env), m_my_idx));
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}
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}
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