[decomp] flags for continue points (#1303)

* make flags!

* finish flags

* refs

* Update game.gp

* fix target decomp

* Update target.gc
This commit is contained in:
ManDude
2022-04-15 23:06:24 +01:00
committed by GitHub
parent ab063bf7b0
commit 5300a7fc2b
21 changed files with 3349 additions and 3269 deletions
+13 -13
View File
@@ -114,19 +114,19 @@
;; definition of type continue-point
(deftype continue-point (basic)
((name string :offset-assert 4)
(level symbol :offset-assert 8)
(flags uint32 :offset-assert 12)
(trans vector :inline :offset-assert 16)
(quat quaternion :inline :offset-assert 32)
(camera-trans vector :inline :offset-assert 48)
(camera-rot float 9 :offset-assert 64)
(load-commands pair :offset-assert 100)
(vis-nick symbol :offset-assert 104)
(lev0 symbol :offset-assert 108)
(disp0 symbol :offset-assert 112)
(lev1 symbol :offset-assert 116)
(disp1 symbol :offset-assert 120)
((name string :offset-assert 4)
(level symbol :offset-assert 8)
(flags continue-flags :offset-assert 12)
(trans vector :inline :offset-assert 16)
(quat quaternion :inline :offset-assert 32)
(camera-trans vector :inline :offset-assert 48)
(camera-rot float 9 :offset-assert 64)
(load-commands pair :offset-assert 100)
(vis-nick symbol :offset-assert 104)
(lev0 symbol :offset-assert 108)
(disp0 symbol :offset-assert 112)
(lev1 symbol :offset-assert 116)
(disp1 symbol :offset-assert 120)
)
:method-count-assert 10
:size-assert #x7c