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[bones] Part 1: Joint (#1110)
* joints * bones * align spr to 16k * fix bug * lack of sound hack * clean up
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# Language Changes
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## V0.1
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- Debugger will now correctly track when object files are loaded over previous files
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- Asm ops requiring 128-bit inputs will now try harder to convert their inputs when it is appropriate.
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- 0's that are constant propagated to the input of a 128-bit instruction will use `vpxor` instruction to generate the value, instead of `xor` and a `mov`.
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- Add a `stack-singleton-no-clear` stack construction type. It will create a "singleton" inside this function - all other `(new 'stack-singleton` forms with the same type will return the same stack object.
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- Add a `stack-singleton-no-clear` stack construction type. It will create a "singleton" inside this function - all other `(new 'stack-singleton` forms with the same type will return the same stack object.
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- Added support for using `(new 'static 'array ...)` for setting a static field of type `(pointer ...)`
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