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https://github.com/open-goal/jak-project
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/*!
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* @file MultiTypeAnalysis.cpp
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* The "new" type analysis pass which considers multiple possible types that can be at each
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* register, due to overlapping fields in types. When it encounters a function call, set, or
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* certain math operation, it will attempt to prune the decision tree to remove incompatible types.
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*
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* When there are multiple ways to get the same type, or the type is ambiguous, it will use the one
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* with the highest score.
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*
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* Compared to the previous type analysis pass, there is more of an focus on being fast, as this is
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* historically the slowest part of decompilation.
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*
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* It will attempt to propagate these decision trees across basic block boundaries, but any time
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* there is a "phi node" where a registers can possible come from two different sources, it will
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* prune the tree to a single decision there.
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*/
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#include <limits>
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#include "common/util/assert.h"
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#include "decompiler/Function/Warnings.h"
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#include "MultiTypeAnalysis.h"
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#include "decompiler/IR2/Env.h"
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namespace decompiler {
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using RegState = CopyOnWrite<RegisterTypeState>;
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bool DerefHint::matches(const FieldReverseLookupOutput& value) const {
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if (value.tokens.size() != tokens.size()) {
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return false;
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}
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for (size_t i = 0; i < value.tokens.size(); i++) {
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if (!tokens[i].matches(value.tokens[i])) {
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return false;
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}
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}
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return true;
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}
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bool DerefHint::Token::matches(const FieldReverseLookupOutput::Token& other) const {
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switch (kind) {
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case Kind::INTEGER:
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return other.kind == FieldReverseLookupOutput::Token::Kind::CONSTANT_IDX &&
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other.idx == integer;
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case Kind::FIELD:
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return other.kind == FieldReverseLookupOutput::Token::Kind::FIELD && other.name == name;
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case Kind::VAR:
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return other.kind == FieldReverseLookupOutput::Token::Kind::VAR_IDX;
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default:
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assert(false);
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}
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}
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/*!
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* Safely access the decision referenced by this TypeDecisionParent.
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* This will work even if the actual RegisterTypeState has been modified since the reference was
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* created.
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*/
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const PossibleType& TypeDecisionParent::get() const {
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return instruction->get_const(reg).possible_types.at(type_index);
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}
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/*!
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* Figure out if this has been eliminated or not. Caches the result to avoid looking it up again and
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* again. Elimination cannot be undone.
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*/
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bool PossibleType::is_valid() const {
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if (!m_valid_cache) {
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return false;
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}
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if (parent.instruction) {
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// we have a parent in the tree, check if that parent is eliminated.
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if (!parent.get().is_valid()) {
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m_valid_cache = false;
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return false;
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}
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}
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return true;
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}
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/*!
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* If we have multiple types, pick the one with the highest deref path score.
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* If warnings is set, and we have to throw away a valid type, prints a warning that we made a
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* somewhat arbitrary decision to throw a possible type.
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*
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* After calling this, you can use get_single_tp_type and get_single_type_decision.
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*/
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void RegisterTypeState::reduce_to_single_type(DecompWarnings* warnings,
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int op_idx,
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const DerefHint* hint) {
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double best_score = -std::numeric_limits<double>::infinity();
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int best_idx = -1;
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bool printed_first_warning = false;
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std::string warning_string;
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// find the highest score that's valid.
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for (int i = 0; i < (int)possible_types.size(); i++) {
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if (possible_types[i].deref_score > best_score && possible_types[i].is_valid()) {
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best_idx = i;
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best_score = possible_types[i].deref_score;
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}
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// if we match the hint, just use that.
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if (possible_types[i].deref_path && hint->matches(*possible_types[i].deref_path)) {
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best_idx = i;
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warnings = nullptr; // never warn if we take the hint
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break;
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}
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}
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assert(best_idx != -1);
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// eliminate stuff that isn't the best.
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for (int i = 0; i < (int)possible_types.size(); i++) {
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if (i != best_idx) {
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// warn if we eliminate something that is possibly valid.
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if (warnings && possible_types[i].is_valid()) {
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if (!printed_first_warning) {
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warning_string += fmt::format("Ambiguous type selection at op {}\n", op_idx);
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printed_first_warning = true;
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}
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if (possible_types[best_idx].deref_path) {
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warning_string += fmt::format(" {}\n", possible_types[best_idx].deref_path->print());
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} else {
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warning_string += fmt::format(" {}\n", possible_types[best_idx].type.print());
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}
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}
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possible_types[i].eliminate();
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}
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}
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// cache the winner
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single_type_cache = best_idx;
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if (warnings && printed_first_warning) {
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warnings->general_warning(warning_string);
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}
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}
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/*!
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* After this has been pruned to a single type, gets that type decision.
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*/
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const PossibleType& RegisterTypeState::get_single_type_decision() const {
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assert(single_type_cache.has_value());
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assert(possible_types.at(*single_type_cache).is_valid()); // todo remove.
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return possible_types[*single_type_cache];
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}
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/*!
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* After this has been pruned to a single type, gets it as a TP_Type.
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*/
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const TP_Type& RegisterTypeState::get_single_tp_type() const {
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return get_single_type_decision().type;
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}
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/*!
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* If there is at least one possibility to get a desired_type, removes anything that's not a
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* desired_type. If it's not possible to get a desired type, does nothing.
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*/
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void RegisterTypeState::try_elimination(const TypeSpec& desired_types, const TypeSystem& ts) {
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std::vector<int> to_eliminate;
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int keep_count = 0;
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for (int i = 0; i < (int)possible_types.size(); i++) {
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const auto& possibility = possible_types[i];
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if (possibility.is_valid()) {
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if (ts.tc(desired_types, possibility.type.typespec())) {
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keep_count++;
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} else {
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to_eliminate.push_back(i);
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}
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}
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}
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if (keep_count > 0) {
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for (auto idx : to_eliminate) {
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possible_types.at(idx).eliminate();
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}
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}
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}
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namespace {
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/*!
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* Create a register type state with no parent and the given typespec.
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*/
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RegState make_typespec_parent_regstate(const TypeSpec& typespec) {
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RegState result = make_cow
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}
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/*!
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* Create an instruction type state for the first instruction of a function.
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*/
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InstrTypeState construct_initial_typestate(const TypeSpec& function_type,
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const Env& env,
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const RegState& uninitialized) {
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// start with everything unintialized
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InstrTypeState result(uninitialized);
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assert(function_type.base_type() == "function");
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assert(function_type.arg_count() >= 1); // must know the function type.
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assert(function_type.arg_count() <= 8 + 1); // 8 args + 1 return.
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for (int i = 0; i < int(function_type.arg_count()) - 1; i++) {
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auto reg_id = Register::get_arg_reg(i);
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const auto& reg_type = function_type.get_arg(i);
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result.get(Register(Reg::GPR, reg_id)) = TP_Type::make_from_ts(reg_type);
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}
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}
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} // namespace
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} // namespace decompiler
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@@ -0,0 +1,89 @@
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#pragma once
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#include <vector>
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#include <array>
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#include "common/util/CopyOnWrite.h"
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#include "decompiler/Disasm/Register.h"
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#include "decompiler/util/TP_Type.h"
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#include "common/type_system/TypeSystem.h"
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namespace decompiler {
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class InstrTypeState;
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class DecompWarnings;
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struct PossibleType;
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struct DerefHint {
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struct Token {
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enum class Kind {
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INTEGER, FIELD, VAR, INVALID
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} kind = Kind::INVALID;
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int integer = 0;
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std::string name;
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bool matches(const FieldReverseLookupOutput::Token& other)const ;
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};
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std::vector<Token> tokens;
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bool matches(const FieldReverseLookupOutput& value)const ;
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};
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/*!
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* Represents a reference to a type decision made on a previous instruction.
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*/
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struct TypeDecisionParent {
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InstrTypeState* instruction = nullptr;
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Register reg;
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int type_index = -1;
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const PossibleType& get() const;
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};
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/*!
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* Represents a possibility for the type in a register.
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* Can be "invalid", meaning it is eliminated from the possible types due to a constraint.
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* Use is_valid to check that it hasn't been eliminated.
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*/
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struct PossibleType {
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TP_Type type; // the actual type.
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std::optional<FieldReverseLookupOutput> deref_path; // the field accessed to get here
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double deref_score = 0.;
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TypeDecisionParent parent; // the decision we made to allow this.
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void eliminate() { m_valid_cache = false; }
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bool is_valid() const; // true, unless we were eliminated.
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private:
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mutable bool m_valid_cache = true;
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};
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/*!
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* The set of all possible types in a register.
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*/
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struct RegisterTypeState {
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std::optional<int> single_type_cache;
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std::vector<PossibleType> possible_types;
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void reduce_to_single_type(DecompWarnings* warnings, int op_idx, const DerefHint* hint);
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const PossibleType& get_single_type_decision() const;
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const TP_Type& get_single_tp_type() const;
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void try_elimination(const TypeSpec& desired_types, const TypeSystem& ts);
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};
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class InstrTypeState {
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public:
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explicit InstrTypeState(const CopyOnWrite<RegisterTypeState>& default_value) {
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m_regs.fill(default_value);
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}
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const RegisterTypeState& get_const(const Register& reg) const {
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assert(reg.reg_id() < Reg::MAX_VAR_REG_ID);
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return *m_regs[reg.reg_id()];
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}
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CopyOnWrite<RegisterTypeState>& get(const Register& reg) {
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assert(reg.reg_id() < Reg::MAX_VAR_REG_ID);
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return m_regs[reg.reg_id()];
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}
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private:
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std::array<CopyOnWrite<RegisterTypeState>, Reg::MAX_VAR_REG_ID> m_regs;
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};
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} // namespace decompiler
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