jak3: add missing files and implement pexcw (#3084)

Some files were in the `banned_objects` list and were thus excluded from
the `all_objs` file.

Also implements the `pexcw` instruction which is only used in `hfrag`
code.
This commit is contained in:
Hat Kid
2023-10-13 00:07:37 +02:00
committed by GitHub
parent ce1c2eb7c2
commit 598ba1aaa3
17 changed files with 100 additions and 3 deletions
@@ -175,7 +175,9 @@ engine_files = {
"light-trails": "gfx/sprite/particles",
"lightning-new": "gfx/generic/lightning",
"hfrag": "gfx/background/hfrag",
"hfrag-h": "gfx/background/hfrag",
"hfrag-vu1": "gfx/background/hfrag",
"hfrag-vu1-h": "gfx/background/hfrag",
"hfrag-common": "gfx/background/hfrag",
"hfrag-work": "gfx/background/hfrag",
@@ -376,7 +378,9 @@ path_overrides = {
"jak-pilot-hcar+0-ag": "engine/target",
"rapid-gunner": "levels/stadium",
"spydroid": "levels/common/enemy",
"credits": "levels/title"
"credits": "levels/title",
"ragdoll-edit": "engine/physics",
"manipulator": "engine/debug"
}
# i can be smarter than this...i swear....refactor eventually!