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jak3: add missing files and implement pexcw (#3084)
Some files were in the `banned_objects` list and were thus excluded from the `all_objs` file. Also implements the `pexcw` instruction which is only used in `hfrag` code.
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@@ -175,7 +175,9 @@ engine_files = {
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"light-trails": "gfx/sprite/particles",
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"lightning-new": "gfx/generic/lightning",
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"hfrag": "gfx/background/hfrag",
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"hfrag-h": "gfx/background/hfrag",
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"hfrag-vu1": "gfx/background/hfrag",
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"hfrag-vu1-h": "gfx/background/hfrag",
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"hfrag-common": "gfx/background/hfrag",
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"hfrag-work": "gfx/background/hfrag",
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@@ -376,7 +378,9 @@ path_overrides = {
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"jak-pilot-hcar+0-ag": "engine/target",
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"rapid-gunner": "levels/stadium",
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"spydroid": "levels/common/enemy",
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"credits": "levels/title"
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"credits": "levels/title",
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"ragdoll-edit": "engine/physics",
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"manipulator": "engine/debug"
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}
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# i can be smarter than this...i swear....refactor eventually!
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