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decompiler: allow jak 3 texture and model extraction (#3080)
Added some hacks and stubs to allow extracting textures and models.
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@@ -732,6 +732,9 @@ std::string ObjectFileDB::process_tpages(TextureDB& tex_db,
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case GameVersion::Jak2:
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animated_slots = jak2_animated_texture_slots();
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break;
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case GameVersion::Jak3:
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animated_slots = jak3_animated_texture_slots();
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break;
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default:
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ASSERT_NOT_REACHED();
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}
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