Collision mesh extraction (#1330)

* temp

* extract collision mesh

* temp

* improve

* toggle, cleanup
This commit is contained in:
water111
2022-04-25 21:53:23 -04:00
committed by GitHub
parent 1bede6954d
commit 61766d2d22
37 changed files with 877 additions and 46 deletions
+1
View File
@@ -67,6 +67,7 @@ Config read_config_file(const std::string& path_to_config_file,
config.generate_symbol_definition_map = cfg.at("generate_symbol_definition_map").get<bool>();
config.is_pal = cfg.at("is_pal").get<bool>();
config.rip_levels = cfg.at("levels_convert_to_obj").get<bool>();
config.extract_collision = cfg.at("extract_collision").get<bool>();
auto allowed = cfg.at("allowed_objects").get<std::vector<std::string>>();
for (const auto& x : allowed) {