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Extract levels+collision to decompiler_out (adjacent to textures+audio) (#3882)
should make it nice and easy to jump to the `decompiler_out/<game>` folder in the launcher and show the user all their exported things.  also adds a taskfile command for ripping audio. and fixes jak1 collision extract scaling. I [previously fixed this for jak2/3](https://github.com/open-goal/jak-project/pull/3292#discussion_r1442595308) but never fixed for jak1 apparently before:  after: 
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@@ -52,7 +52,7 @@ jobs:
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-DCMAKE_CXX_COMPILER_LAUNCHER=sccache
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- name: Build Project
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run: cmake --build build --parallel $((`nproc`)) -- -w dupbuild=warn
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run: cmake --build build --parallel $((`nproc`))
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- name: Run Tests
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run: ./test.sh
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